The Official e-Store of Shrapnel Games
This Month's Specials
BCT Commander- Save $7.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 1 of 11
1
2
3
>
Last
»
Showing results 1 to 25 of 267
Search took
0.01
seconds.
Search:
Posts Made By:
Nyx
Forum:
Space Empires: IV & V
February 20th, 2001, 08:28 PM
Replies:
48
Building New Planets
Views:
4,955
Posted By
Nyx
Re: Building New Planets
Thanks, I'm interested to see if this works. But won't it cost more than building them normally? Sure you only pay 80% at each step, but you pay 80% several times. Even if you only retrofit once...
Forum:
Space Empires: IV & V
February 20th, 2001, 08:24 PM
Replies:
4
Just a bit of help...
Views:
1,513
Posted By
Nyx
Re: Just a bit of help...
I'm not a modder, but I think what follows is correct (I read just about every post on this forum).
We're not sure what the personality Groups means. And there are actually 4 values not 3, but...
Forum:
Space Empires: IV & V
February 20th, 2001, 08:19 PM
Replies:
2
Font Reminder
Views:
1,013
Posted By
Nyx
Font Reminder
I mentioned this a long while back, but I noticed that we have a bunch of new people here on the forum recently and that it was not included in the coming patch. http://www.geocities.com/kuatdy/ If...
Forum:
Space Empires: IV & V
February 20th, 2001, 07:47 PM
Replies:
48
Building New Planets
Views:
4,955
Posted By
Nyx
Re: Building New Planets
Your abbreviations threw me off a bit, what do RD and the variants (I assume P0-5 = plate 1-5, and c0-5 = cable 1-5; but what is RDS1-5?) stand for?
So what you do is build the in-progress bases...
Forum:
Space Empires: IV & V
February 20th, 2001, 07:32 PM
Replies:
4
Is starbase design with all resources equal possible ?
Views:
1,217
Posted By
Nyx
Re: Is starbase design with all resources equal possible ?
You could minimize the higher mineral effect from the hull by sticking on enough organic weapons/armor to balance the minerals. Then you'd only lack a small amount of energy.
Raynor, the reason...
Forum:
Space Empires: IV & V
February 20th, 2001, 07:28 PM
Replies:
2
Event modding
Views:
1,130
Posted By
Nyx
Re: Event modding
I don't know the data files well enough, but if it is possible it would involve adding the effect from ruins as an event file entry.
------------------
Compete in the Space Empires IV World...
Forum:
Space Empires: IV & V
February 20th, 2001, 07:19 PM
Replies:
15
Stacking
Views:
2,112
Posted By
Nyx
Re: Stacking
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I haven't tested this personally, but I've also read that some of the people in the TwinGalaxies contest have used this feature, so...
Forum:
Space Empires: IV & V
February 20th, 2001, 07:13 PM
Replies:
7
Sensors
Views:
1,486
Posted By
Nyx
Re: Sensors
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>The emeny ship might have good gravity cloaking but poor optical any you will still see him.
One sensor bouy in the system will let...
Forum:
Space Empires: IV & V
February 20th, 2001, 07:05 PM
Replies:
19
TG Contest and upgrading designs in queues
Views:
2,578
Posted By
Nyx
Re: TG Contest and upgrading designs in queues
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>The TG contest has definatly not been "fun" in the sense of a typical Space Empires game. It has been challenging, frustrating at...
Forum:
Space Empires: IV & V
February 20th, 2001, 06:43 PM
Replies:
4
cumulative systemwide building bonus warning?
Views:
1,008
Posted By
Nyx
Re: cumulative systemwide building bonus warning?
The problem with those guys is that they have several abilities, not all of which overlap. The warning comes on whenever an overlap is discovered even if the facility in question has non-overlapping...
Forum:
Space Empires: IV & V
February 20th, 2001, 01:28 AM
Replies:
19
TG Contest and upgrading designs in queues
Views:
2,578
Posted By
Nyx
Re: TG Contest and upgrading designs in queues
Raynor, the concensus was don't ban the technique unless someone tries to abuse it. If someone does it once or twice in a game, fine, but if that's the primary method of construction, we've got a...
Forum:
Space Empires: IV & V
February 20th, 2001, 01:26 AM
Replies:
19
Can some atmosphere be changed to none ?
Views:
2,883
Posted By
Nyx
Re: Can some atmosphere be changed to none ?
Yeah, it's not a big deal, especially with that option to ban colonizing worlds other than your own home type and atmosphere. THAT's going to be really interesting!
------------------
Compete in...
Forum:
Space Empires: IV & V
February 20th, 2001, 01:25 AM
Replies:
34
New Patch Info Thread
Views:
4,326
Posted By
Nyx
Re: New Patch Info Thread
I think this one is aimed at modders too:
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>15. Fixed - Population modifiers in Settings.txt were limited to 20...
Forum:
Space Empires: IV & V
February 19th, 2001, 09:22 PM
Replies:
6
Making neutrals a bit tougher...
Views:
1,393
Posted By
Nyx
Re: Making neutrals a bit tougher...
Neutrals are very limited in what you can do to mod them. They cannot have any non-average values nor any racial abilities (special techs, ancient race, etc). And they only use a few of the AI files....
Forum:
Space Empires: IV & V
February 19th, 2001, 09:20 PM
Replies:
96
Game Stories
Views:
8,304
Posted By
Nyx
Re: Game Stories
Over the weekend I got a little way into a game. I was goofing off researching stellar manipulation and other non-military technologies. I was in 1st place about twice the score of #2 and with 50...
Forum:
Space Empires: IV & V
February 19th, 2001, 09:00 PM
Replies:
20
Rebelious Planets
Views:
2,891
Posted By
Nyx
Re: Rebelious Planets
Give unhappiness modifiers to conquered races when a planet near them rebells. n the right circumstances, it could set off a chain reaction of rebelling worlds each one making the problem worse.
...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:59 PM
Replies:
6
Newbie impressions
Views:
1,401
Posted By
Nyx
Re: Newbie impressions
There's no reason to wait on installing the mods unless you don't plan to play at all until the next patch comes out. I've got the mod pack on my home Version and I had a good deal of fun over the...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:54 PM
Replies:
18
Preventing Domino Surrender?
Views:
2,259
Posted By
Nyx
Re: Preventing Domino Surrender?
Well, I think that blockading ought to be a bit more detailed than it currently is. Blockade running would be a joke if there was only one ship in orbit of the whole planet. Especially if it was a...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:45 PM
Replies:
20
Uprading ship design (hull relatad)
Views:
3,071
Posted By
Nyx
Re: Uprading ship design (hull relatad)
The cheat only saves time, if you look at the cost to refit all those times, you do pay an awful lot of extra resources to accomplish this. Then again, if you have the resources stored (and many...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:43 PM
Replies:
19
TG Contest and upgrading designs in queues
Views:
2,578
Posted By
Nyx
Re: TG Contest and upgrading designs in queues
Alasyr, upgrading a design while it is in the queue is fine by me.
------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com. (http://www.twingalaxies.com.)
Forum:
Space Empires: IV & V
February 19th, 2001, 08:39 PM
Replies:
19
Can some atmosphere be changed to none ?
Views:
2,883
Posted By
Nyx
Re: Can some atmosphere be changed to none ?
Hmm, has anyone experimented with swapping planet types and atmospheres on the research trees & colony components? I'm just thinking that it would be more fun to have 5 colony types to research...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:35 PM
Replies:
13
Is Anyone working on the default races?
Views:
2,950
Posted By
Nyx
Re: Is Anyone working on the default races?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Nyx - well, I would need Xi'Chung (the bugz buzzing talk) and Norak (very dark-religious talk). I haven't decided on the others yet...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:23 PM
Replies:
14
TG contest and system facilities bug ?
Views:
2,561
Posted By
Nyx
Re: TG contest and system facilities bug ?
Ok, it seems like there's agreement, it's a bug, and not allowed. That's simple enough.
Thanks for the tip off on this one!
------------------
Compete in the Space Empires IV World...
Forum:
Space Empires: IV & V
February 19th, 2001, 08:23 PM
Replies:
3
Plagues
Views:
1,210
Posted By
Nyx
Re: Plagues
Organic tech has a facility that can prevent up to level 3 plagues, to stop anything stronger you still need medical.
------------------
Compete in the Space Empires IV World Championship at...
Forum:
Space Empires: IV & V
February 16th, 2001, 10:22 PM
Replies:
19
Can some atmosphere be changed to none ?
Views:
2,883
Posted By
Nyx
Re: Can some atmosphere be changed to none ?
IF you look in the component's files, there's an image for a colony on a gas giant with no atmosphere. http://www.shrapnelgames.com/ubb/images/icons/icon12.gif No joke, it's really in there.
...
Showing results 1 to 25 of 267
Page 1 of 11
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
05:56 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.