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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old January 31st, 2008, 01:56 AM
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DrPraetorious DrPraetorious is offline
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Default Bow down before megamod_late

This is nothing like a final version - it is a test version for comments only and to demonstrate that my script does in fact work!

The only thing it can't handle is new nametypes, which I've simply stripped out. I couldn't figure out what the problem was.

The attachment includes:
* a dm file which combines the following nations:
#name "Blood Elves"
#name "Carthacia"
#name "New Crobuzon"
#name "Fthaqqua"
#name "Fallen Empire"
#name "Theran Empire"
#name "Trade Confederation"
#name "Kharam Dzu"
#name "Machaka"
#name "Helheim"
#name "Eriu"
#name "Sanguinia"
#name "Sylvania"
#name "Teutanion"

* a single folder with all of the artwork. At one point KO mentioned something about case sensitivity, so everthing is lowercase now.

* the latest version of my mod_mixer script.

* a history file so that those with unix-fu can use the script if they wish. It will make no sense to the unitiated.
Attached Files
File Type: zip 578462-megamod_late.zip (2.00 MB, 133 views)
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Last edited by lch; August 27th, 2008 at 11:16 AM..
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