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  #51  
Old February 8th, 2012, 02:28 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

Don't worry, I will try to do step by step instrutions :-)
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  #52  
Old February 8th, 2012, 02:29 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

Official Game name is "The Ascension Wars"

Lack of creativity apologized for
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  #53  
Old February 8th, 2012, 02:30 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

http://forum.shrapnelgames.com/showthread.php?t=35160

You can find help here. (Had to clarify it)

Last edited by legowarrior; February 8th, 2012 at 02:53 PM..
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  #54  
Old February 8th, 2012, 02:38 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders

Yeah, I was in the process of looking for that guide

Basically, Ragnorak: It's create a pretender using the game tools option, find the file in your savedgames/newlords folder, then e-mail to pretenders[ at ]llamaserver[ dot ]net. E-mail title should be "TheAscensionWars"
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  #55  
Old February 8th, 2012, 02:40 PM

Wendigo_reloaded
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map]

@Ragnarok-X:

It was already posted earlier in this thread:
http://forum.shrapnelgames.com/showthread.php?t=35160

edit: ups, ninja'd

@3V4JKZ2:
Never been in a game that needed a rule to enforce agreements (speaking about Dom1 & 2 here): players are very unlikely to not honour them, because opponents backstabbed develop grudges, & a bad reputation can bite you in future games (or even in the same one).

Some gaming groups enjoy a well executed backstab, that did not seem to be the case in this community, at least in my experience.

It's basically a repeated prisoner's dilemma, which makes diplomacy the most powerful tool in the game:
http://en.wikipedia.org/wiki/Repeate...er.27s_dilemma

However, different interpretations of what was agreed are common (be that the word, or the spirit of the agreement), so disputes arise anyway.

Last edited by Wendigo_reloaded; February 8th, 2012 at 02:56 PM..
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  #56  
Old February 8th, 2012, 02:41 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders

Can one of the vets comment if we have to download and extract primea to our maps folder?
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  #57  
Old February 8th, 2012, 02:55 PM

Wendigo_reloaded
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders

@3V4JKZ2:
Do not remember, my last games were on Gandalf's server.Anyone else?

New players:
make sure you send the correct pretender, if you have created many different ones for a nation you will see something like this:

mid_vanheim_0.2h
mid_vanheim_1.2h
.....

If you are not sure which is the correct one, backup your newlords folder, delete the content and create the god again in the game. The single file showing now in the newlords folder will be your pretender. After sending it, you can restore your other builds.
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  #58  
Old February 8th, 2012, 03:25 PM

Wendigo_reloaded
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders

llamaserver is labelling my mail as junk and returning it.

Looks like my SMTP server is blacklisted, gonna try to get it sorted.
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  #59  
Old February 8th, 2012, 03:26 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders

Check this website when you have everything submitted!
http://www.llamaserver.net/gameinfo....eAscensionWars
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  #60  
Old February 8th, 2012, 04:14 PM

Korwin Korwin is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Submitting pretenders

Pretender submitted.
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