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Search: Posts Made By: EnemyAce
Forum: WinSPMBT July 5th, 2007, 06:22 AM
Replies: 5
Views: 1,628
Posted By EnemyAce
Re: Playing generated campaing

Yeah I've noticed this. Darn CA forces have endless infantry sections.
Forum: WinSPMBT July 1st, 2007, 05:26 AM
Replies: 5
Views: 1,628
Posted By EnemyAce
Re: Playing generated campaing

I started '73 with SU and it's now 80s. I still have their original gear http://forum.shrapnelgames.com/images/smilies/biggrin.gif But I don't know is it worth yet to update, only real new thing is...
Forum: WinSPMBT June 30th, 2007, 11:16 AM
Replies: 5
Views: 1,628
Posted By EnemyAce
Playing generated campaing

Do you update your experienced core forces or do you rather buy brand new units when newer models/gear comes available?

For a long time I started a campaing and have played so far about three...
Forum: WinSPMBT June 20th, 2007, 02:04 PM
Replies: 6
Views: 1,130
Posted By EnemyAce
Re: How unit points are calculated?

Ok but doens't men cost anything?
Forum: WinSPMBT June 9th, 2007, 04:59 PM
Replies: 6
Views: 1,130
Posted By EnemyAce
How unit points are calculated?

I just started to wonder how unit costs are calculated in this game.

CA infantry team at '73 has 10 men, C1 rifle, C2, M72, hand grenade and costs 22 points.

Soviet infantry section at '73 has...
Forum: TO&Es April 23rd, 2007, 02:52 PM
Replies: 12
Views: 2,519
Posted By EnemyAce
Re: Finland obat65 corrections

I believe Maxim is pretty far away from proper mobility at these days. And does it even have good aiming compared to other MG systems.
Forum: WinSPMBT April 22nd, 2007, 04:59 AM
Replies: 11
Views: 2,131
Posted By EnemyAce
Re: Why to buy ATGM AFVs?

Very good notes from all of you, thanks. Have to try out ASAP I get my hands to the game http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: WinSPMBT April 21st, 2007, 04:22 PM
Replies: 11
Views: 2,131
Posted By EnemyAce
Re: Why to buy ATGM AFVs?

Ok, there's a good point but tell me how do you play with them? Because moving AFVs into hot area or visible puts them on real danger because of hostile MBTs anf ATGM infantry. With poor armor they...
Forum: WinSPMBT April 21st, 2007, 03:41 PM
Replies: 11
Views: 2,131
Posted By EnemyAce
Re: Why to buy ATGM AFVs?

Yes I forgot to mention mobility of course, which is good point but besides that. I mean like German ATGM AFVs (can't remember name) armored which cost 100-200 points each?
Forum: WinSPMBT April 21st, 2007, 02:56 PM
Replies: 11
Views: 2,131
Posted By EnemyAce
Why to buy ATGM AFVs?

I haven't yet seen very reasonable reason to buy ATGM AFVs. Infantry does very same thing I believe but are in practice invisible for AFVs, when ATGM AFVs is vulrnable for infantry and MBTs. Those...
Forum: TO&Es April 21st, 2007, 01:40 PM
Replies: 12
Views: 2,519
Posted By EnemyAce
Re: Finland obat65 corrections

Oh man do we even suck...Anyways it might be that it's somehow reasonable to have Maxim still around. Now I start to wonder that do we even have comparable squad level machine gun in use what have...
Forum: TO&Es April 21st, 2007, 05:13 AM
Replies: 12
Views: 2,519
Posted By EnemyAce
Re: Finland obat65 corrections

Hmm, this might be wrong. I suppose that 12mmITKK(anti-air defence machine gun) is supposed to work also as anti-person gun. With those tripods it replace Maxim HMG. This would be perhaps something...
Forum: WinSPMBT April 14th, 2007, 12:01 PM
Replies: 2
Views: 1,524
Posted By EnemyAce
How to get good print screen?

How to get print screen from a score table at the end of a battle?

If I press Print Screen button and then add it to Microsoft Paint, picture gets blur and it's totally unusable.
Forum: WinSPMBT April 8th, 2007, 06:24 AM
Replies: 8
Views: 1,815
Posted By EnemyAce
Re: Why does the game treat US forces as less capa

I started to wonder what exactly matters how infantry can survive or fight if there's no nationatily faction? Weapons, gear etc.?
Forum: WinSPMBT April 8th, 2007, 05:15 AM
Replies: 13
Views: 3,776
Posted By EnemyAce
Re: Supermen Infantry?

I think this too. As an old Civilization fanatic http://forum.shrapnelgames.com/images/smilies/laugh.gif I think that it's just a little advance given to AI because as we know human is superior...
Forum: WinSPMBT April 7th, 2007, 10:05 AM
Replies: 18
Views: 2,823
Posted By EnemyAce
Re: Cluster Munitions - Capable to destroy tank?

Lots of cool answers, thanks guys.

It seems that MRLS rockets and cluster munitions really are lethal weapon. So I ask how I can see that artillery unit what I buy contains cluster munitions?
Forum: WinSPMBT April 2nd, 2007, 01:33 PM
Replies: 18
Views: 2,823
Posted By EnemyAce
Re: Cluster Munitions - Capable to destroy tank?

But in this game, even marked hit from 155 HE doesn't destroy a tank but cluster munition does. Now I start to wonder that how this is possible because I don't believe that cluster munition is more...
Forum: WinSPMBT March 29th, 2007, 03:48 PM
Replies: 18
Views: 2,823
Posted By EnemyAce
Re: Cluster Munitions - Capable to destroy tank?

I guess I just have to face it, though I still wonder how 155mm artillery ammo rarely is capable to destroy a tank in this game, but cluster munition can do even from a larger area.
Forum: WinSPMBT March 27th, 2007, 12:50 PM
Replies: 18
Views: 2,823
Posted By EnemyAce
Cluster Munitions - Capable to destroy tank?

Can those darn munitions be so deadly so they can take out t-72?

Msta-B section wiped three of my t-72s with one or two cluster munition explosion. I wondered are they really so lethal that they...
Forum: After Action Reports March 17th, 2006, 05:36 PM
Replies: 41
Views: 20,166
Posted By EnemyAce
Re: Best way to use airmobile and panzergrenadiers

I don't know if this is a best way but I guess works with my playing style.
I speed up PzGrenadiers and Marauders to strategic points before enemy gets to it and regroup infantry units so they have...
Showing results 1 to 20 of 20

 
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