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Showing results 1 to 22 of 22
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Posts Made By:
MrFantastic
Forum:
Weird Worlds: Return to Infinite Space
January 14th, 2006, 05:51 PM
Replies:
18
BUG: Nebula Plow
Views:
4,615
Posted By
MrFantastic
Re: BUG: Nebula Plow
Your fleet sped is an average of all your drives 'weighted' for how heavy your ship is. So a good drive on ripcords fighter has almost no effect of fleet speed. Who the leader is doesn't matter. ...
Forum:
Weird Worlds: Return to Infinite Space
January 7th, 2006, 05:18 PM
Replies:
9
Relative Merits of Ship/Mission Types
Views:
3,339
Posted By
MrFantastic
Re: Relative Merits of Ship/Mission Types
The starting weapons on the pirate and frigate are barly worth mention in significance, however starting with a scanner is a significant time saver and good for the mateiculous planners.
Also...
Forum:
Weird Worlds: Return to Infinite Space
January 7th, 2006, 05:12 PM
Replies:
6
Wishing... I don't get it.
Views:
2,326
Posted By
MrFantastic
Re: Wishing... I don\'t get it.
The first time I ever got to make a wish I wished for eternal life. Maybe I spelled it wrong, but i didn't get it.
Forum:
Weird Worlds: Return to Infinite Space
December 31st, 2005, 05:13 AM
Replies:
25
Kawangi Safari
Views:
6,377
Posted By
MrFantastic
Re: Kawangi Safari
I just did it. Took me about 10-15 tries. I knew the zorg fighter was really powerful but, wow.
Forum:
Weird Worlds: Return to Infinite Space
December 30th, 2005, 04:32 AM
Replies:
8
Simulator Formations?
Views:
2,162
Posted By
MrFantastic
Re: Simulator Formations?
Just play a zorg fighter instead and telport right into the middle immediatly. You can still watch after you die.
Forum:
Weird Worlds: Return to Infinite Space
December 30th, 2005, 04:27 AM
Replies:
5
Patch v1.11
Views:
1,994
Posted By
MrFantastic
Re: Patch v1.11
I love how easy your patches are to install. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Weird Worlds: Return to Infinite Space
December 30th, 2005, 04:23 AM
Replies:
25
Kawangi Safari
Views:
6,377
Posted By
MrFantastic
Re: Kawangi Safari
Yeah, color me impressed. Im going have to try this one.
Forum:
Weird Worlds: Return to Infinite Space
December 25th, 2005, 02:11 AM
Replies:
9
When exploring black holes for points..
Views:
2,417
Posted By
MrFantastic
Re: When exploring black holes for points..
It was on the Mutikan cruiser that had been lost in the last space battle...
Forum:
Weird Worlds: Return to Infinite Space
December 25th, 2005, 12:55 AM
Replies:
25
Kawangi Safari
Views:
6,377
Posted By
MrFantastic
Kawangi Safari
What is the most pathetic flotilla that you can destroy a yellow kawangi ship with in the simulator? Least ships the better, lower class, any race.
I almost beat it with two Tan-ru Demolishers...
Forum:
Weird Worlds: Return to Infinite Space
December 23rd, 2005, 07:16 AM
Replies:
24
The Patch!
Views:
5,965
Posted By
MrFantastic
Re: The Patch!
I think that the patch made it so all the fighters in the opening screen have little red trangles around them which i find disagreeable.
Was it lke that before? Actually were their fighters in...
Forum:
Weird Worlds: Return to Infinite Space
December 17th, 2005, 03:03 AM
Replies:
7
Babulon items
Views:
2,879
Posted By
MrFantastic
Re: Babulon items
I've had the Torc and it doesn't do what I think it should do with the Urluqai. Is there something more then just having it in your cargo hold?
Forum:
Weird Worlds: Return to Infinite Space
December 16th, 2005, 12:00 AM
Replies:
18
BUG: Nebula Plow
Views:
4,615
Posted By
MrFantastic
Re: BUG: Nebula Plow
1) With combos of drives its very easy to have a decent nebula speed but faster normal speed for your flotilla.
2) The plow is great for visiting the edge systems of a nebula where you often go...
Forum:
Weird Worlds: Return to Infinite Space
December 15th, 2005, 11:43 PM
Replies:
37
Favorite trick in the game (spoilers possible)
Views:
8,150
Posted By
MrFantastic
Re: Favorite trick in the game (spoilers possible)
Anouther nice trick with the mirror is to always use it to place a fleet on any world you can trade at, most alien homeworlds and glory. Now wherever you are you can mirror to the world, trade and...
Forum:
Weird Worlds: Return to Infinite Space
December 15th, 2005, 11:05 PM
Replies:
10
Fighters: a stardrive speed liability?
Views:
3,817
Posted By
MrFantastic
Re: Fighters: a stardrive speed liability?
The hypredrive should not be usable to retreat! haha how much would that change the game? You'd have to give the hyperdrive a little normal speed, like 10.
Forum:
Weird Worlds: Return to Infinite Space
December 14th, 2005, 08:28 AM
Replies:
36
Sticky:
The Non-violent High Score List
Views:
34,125
Posted By
MrFantastic
Re: The Non-violent High Score List
35,434
Large map of course. Science mission.
Mirror is pretty much necessary for the non-violent win.
I could have gotten a few more points if I had gotten the toy robot sooner, and if I...
Forum:
Weird Worlds: Return to Infinite Space
December 10th, 2005, 03:47 AM
Replies:
6
Deeper Space
Views:
2,095
Posted By
MrFantastic
Re: Deeper Space
I am moving these suggestion to the
http://s7.invisionfree.com/SAIS_Forum/index.php?showforum=11
because they seem to be a lot more active.
Forum:
Weird Worlds: Return to Infinite Space
December 8th, 2005, 10:29 PM
Replies:
6
Deeper Space
Views:
2,095
Posted By
MrFantastic
Re: Deeper Space
Regardless of the legality, clearly there are dozens of player created mods for many games that copy copyrighted material. They are all over the place.
So I say, feel free to look at other games...
Forum:
Weird Worlds: Return to Infinite Space
December 8th, 2005, 10:17 AM
Replies:
36
Sticky:
The Non-violent High Score List
Views:
34,125
Posted By
MrFantastic
Re: The Non-violent High Score List
That's not very non violent http://forum.shrapnelgames.com/images/smilies/Injured.gif
Forum:
Weird Worlds: Return to Infinite Space
December 8th, 2005, 08:34 AM
Replies:
8
Questions on Scoring
Views:
2,053
Posted By
MrFantastic
Re: Questions on Scoring
Thank you very much for all the info nihilix.
And I did not realize that 2x 2 gold was worth different then 1x 4 gold item. Guess I'm never opening that golden canister again besides on a science...
Forum:
Weird Worlds: Return to Infinite Space
December 7th, 2005, 05:53 AM
Replies:
6
Deeper Space
Views:
2,095
Posted By
MrFantastic
Re: Deeper Space
My ideas that I've come up with so far:
Aliens
Gliblax: A race of blobby amebia aliens that are friendly as long as you have only 1 or 2 ships in your flotila. If you have 3 or more they...
Forum:
Weird Worlds: Return to Infinite Space
December 7th, 2005, 05:53 AM
Replies:
6
Deeper Space
Views:
2,095
Posted By
MrFantastic
Deeper Space
I love this game, but after playing a few dozen times I am actually a little disappointed in how repetitious the supposedly infinite space can get. But there's hope! Mods to the rescue! ...
Forum:
Weird Worlds: Return to Infinite Space
December 7th, 2005, 04:06 AM
Replies:
8
Questions on Scoring
Views:
2,053
Posted By
MrFantastic
Questions on Scoring
I love this game but there are two things I'd like to address, one is scoring and the other is content which I will address in another post later. I love to squeeze out my highest score possible and...
Showing results 1 to 22 of 22
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