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Posts Made By:
Echo Mirage
Forum:
Space Empires: IV & V
January 10th, 2003, 01:19 AM
Replies:
5
Translation please?
Views:
1,291
Posted By
Echo Mirage
Re: Translation please?
Ah! Okay, familiar with the term min/maxing enough to get the jist of this.
I thought he was describing a bug or glitch.
Forum:
Space Empires: IV & V
January 9th, 2003, 11:19 PM
Replies:
5
Translation please?
Views:
1,291
Posted By
Echo Mirage
Translation please?
A gentleman named Drake posted this could someone please explain it to me in laymans terms?
<font size="2" face="Verdana, Helvetica, sans-serif">
Forum:
Space Empires: IV & V
January 8th, 2003, 12:00 AM
Replies:
7
Playing defensively?
Views:
1,109
Posted By
Echo Mirage
Playing defensively?
Can any of you gents provide me with some hints as to how play a defensive game well?
I understand expansion is very important, almost vital to survival but I'd like to see if I can develop a game...
Forum:
Space Empires: IV & V
January 7th, 2003, 11:57 PM
Replies:
3
Shield skipping weapnry.
Views:
1,000
Posted By
Echo Mirage
Re: Shield skipping weapnry.
Thanks Ark.
Forum:
Space Empires: IV & V
January 7th, 2003, 11:10 PM
Replies:
3
Shield skipping weapnry.
Views:
1,000
Posted By
Echo Mirage
Shield skipping weapnry.
Does racial weaponry like the Allegiance subverter skip shields?
Forum:
Space Empires: IV & V
January 7th, 2003, 05:07 AM
Replies:
8
What happens if I ...
Views:
1,145
Posted By
Echo Mirage
Re: What happens if I ...
So in order for combat to occur I would have to have an uncloaked unit, such as a weapon platform, ship or whatever?
Forum:
Space Empires: IV & V
January 7th, 2003, 04:23 AM
Replies:
8
What happens if I ...
Views:
1,145
Posted By
Echo Mirage
What happens if I ...
Cloak a space station and throw some fighter bays on it? Will the fighters deploy to defend my base and planet?
Forum:
Space Empires: IV & V
January 6th, 2003, 07:57 AM
Replies:
9
Newbie help question: problem with ground attack
Views:
1,195
Posted By
Echo Mirage
Re: Newbie help question: problem with ground attack
Merry,
Have a good hard look at the ship design type for your transport ship. Ensure that it reads "Troop transport", this more than likely defines the ships logic.
~ E-M
Forum:
Space Empires: IV & V
January 2nd, 2003, 09:23 PM
Replies:
7
Cultivating your strategy
Views:
1,135
Posted By
Echo Mirage
Re: Cultivating your strategy
<font size="2" face="Verdana, Helvetica, sans-serif">So what are a few good tips for building a strong economy? Mineral/Organic/Radioactive miners vs. Research facilities?
Never build Resource...
Forum:
Space Empires: IV & V
January 2nd, 2003, 08:53 PM
Replies:
7
Cultivating your strategy
Views:
1,135
Posted By
Echo Mirage
Cultivating your strategy
Cultivating your strategy
Hello fellow Emporers,Praetors and Omnicrons!
I have only been playing SEIV (non-gold) for a few short weeks but have been enjoying every minute of it. I have close to...
Forum:
Space Empires: IV & V
December 29th, 2002, 07:34 AM
Replies:
7
Research priority?
Views:
1,096
Posted By
Echo Mirage
Research priority?
So I am still trying to figure out a strong way to begin the game.
Generally in the first turn or three I have my planets build exploiters and try and snag as many planets as possible. On...
Forum:
Space Empires: IV & V
December 23rd, 2002, 10:52 PM
Replies:
9
How do you build a space/repair yard ship?
Views:
925
Posted By
Echo Mirage
Re: How do you build a space/repair yard ship?
Got it. Thanks!
Forum:
Space Empires: IV & V
December 23rd, 2002, 08:19 PM
Replies:
9
How do you build a space/repair yard ship?
Views:
925
Posted By
Echo Mirage
How do you build a space/repair yard ship?
I have the medium transport chassis available but it seems when I choose the "Space Yard ship" vechicle type it demands I use 50% of my tonnage in cargo holds.
This leaves no component slots or...
Forum:
Space Empires: IV & V
December 21st, 2002, 12:52 AM
Replies:
8
Q - Cloaking and Scanner Jammers.
Views:
1,153
Posted By
Echo Mirage
Q - Cloaking and Scanner Jammers.
It's me again, I have reviewed the Posts and FAQ's I can find and still am not really convinced of the effectiveness of cloaking.
I use it against the AI with a decent record of success, though I...
Forum:
Space Empires: IV & V
December 21st, 2002, 12:50 AM
Replies:
8
Mines, Satellites and Fighters oh my!
Views:
1,266
Posted By
Echo Mirage
Re: Mines, Satellites and Fighters oh my!
So then it seems to me that a mixed bag of satellites/fighters and mines would be the most effective.
As the game progresses spend less time/resources deploying these units and more time/resources...
Forum:
Space Empires: IV & V
December 20th, 2002, 11:15 PM
Replies:
8
Mines, Satellites and Fighters oh my!
Views:
1,266
Posted By
Echo Mirage
Mines, Satellites and Fighters oh my!
I wanted to hear some of your opinions on the differences between these three units for wormhole defence?
I suppose you have a few things to consider:
- Cost (to research and to build)
- Cost...
Forum:
Space Empires: IV & V
December 20th, 2002, 09:24 PM
Replies:
47
SEIV dying?
Views:
3,332
Posted By
Echo Mirage
Re: SEIV dying?
I am a new player so the game ain't dead yet!
Forum:
Space Empires: IV & V
December 17th, 2002, 02:27 AM
Replies:
13
Newbie: Alliegance subverter and shields?
Views:
2,281
Posted By
Echo Mirage
Re: Newbie: Alliegance subverter and shields?
Do Alliegance subverters work on troops and population on a planet?
I have been desparately trying to test this but the computer opponent is just blowing my fleets out of the air, I can't get any...
Forum:
Space Empires: IV & V
December 15th, 2002, 12:44 AM
Replies:
13
Newbie: Alliegance subverter and shields?
Views:
2,281
Posted By
Echo Mirage
Re: Newbie: Alliegance subverter and shields?
Thanks again Phoenix!
Forum:
Space Empires: IV & V
December 14th, 2002, 11:34 PM
Replies:
13
Newbie: Alliegance subverter and shields?
Views:
2,281
Posted By
Echo Mirage
Newbie: Alliegance subverter and shields?
Are there Alliegance subverters small enough to fit on fighters?
Is there a race that has stronger shielding technologies?
Which race has stronger armour technologies? I have reviewed the...
Forum:
Space Empires: IV & V
December 12th, 2002, 11:58 PM
Replies:
22
Tech Tree with descriptions?
Views:
2,899
Posted By
Echo Mirage
Re: Tech Tree with descriptions?
Thanks very much fellas!
Forum:
Space Empires: IV & V
December 12th, 2002, 10:24 PM
Replies:
22
Tech Tree with descriptions?
Views:
2,899
Posted By
Echo Mirage
Re: Tech Tree with descriptions?
<font size="2" face="Verdana, Helvetica, sans-serif">Ah man, ah'right then have it your way ...
Phoenix your idea has promise! Perhaps the marketability and audience for this game would expand if...
Forum:
Space Empires: IV & V
December 12th, 2002, 10:11 PM
Replies:
22
Tech Tree with descriptions?
Views:
2,899
Posted By
Echo Mirage
Re: Tech Tree with descriptions?
I'm very spartan and hate "guessing" at things, it drives my wife crazy, always planning trips ahead of time, reviewing logistics, tuning up the car before a road trip and typically reading the...
Forum:
Space Empires: IV & V
December 12th, 2002, 09:47 PM
Replies:
22
Tech Tree with descriptions?
Views:
2,899
Posted By
Echo Mirage
Tech Tree with descriptions?
Why isn't there a tech tree anywhere with descriptions (and icons) of the technologies in this game?
For a new player (such as myself) the sheer number of technologies is astounding and very...
Showing results 1 to 24 of 24
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