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July 19th, 2003, 09:08 AM
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Poll: racial technologies
A similar poll has been made some months ago, but I am interested if there is a change after the Last patch which in my opinion diminished the power of the psychic trait considerably.
In a game against human players with unmodded SE IV Gold Version 1.84 would you choose a racial technology and if so which one (only one possible)?
[ July 19, 2003, 12:00: Message edited by: Q ]
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July 19th, 2003, 09:11 AM
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Re: Poll: racial technologies
woohoo! first vote. temporal. shipyard rate. either that or the 120% space one.
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July 19th, 2003, 10:20 AM
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Re: Poll: racial technologies
organic, always my favorite
i also like the crystallurgy tech tree. not for short games, however.
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July 19th, 2003, 02:47 PM
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Re: Poll: racial technologies
I like to choose all 5 of them, and all 6 plus a minor trait in P&N.
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July 19th, 2003, 04:51 PM
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Re: Poll: racial technologies
I voted Religious - for obvious reasons. But in my sole games, I use either Crystalline or Temporal. They look more Sci.-Fi. for me. Organics is OK, but it is usually a trait of "bugs" - "Aliens", "Starship Troopers", "On Death Ground", "StarCraft", Shadows and Vorlons in Bab5. Psychic and Religious - complete nonsense IMHO.
Edit: Religious Shrines are fine actually. It is "always hit" of RT that makes me laugh. If it was say +30 to hit, I would consider Religious Trait as "realistic".
[ July 19, 2003, 15:53: Message edited by: oleg ]
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July 19th, 2003, 05:56 PM
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Re: Poll: racial technologies
Well, chosing to spend time on one of those traits depends on a lot before I choose any of them. Type of game, probability of being close to someone, number of racial points available, possibilities of allies, etc.
So, for the sake of your poll, I've just assumed all these conditions are favorable for chosing one.
Perhaps another question that should have been asked is: "In what percentage of the games you have played in the Last 12 months have you used one of the traits in the poll?"
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July 19th, 2003, 06:06 PM
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Re: Poll: racial technologies
I voted for Temporal since I enjoy their components and facilities more than the other choices. I suppose if it were a real game and only 2000 points, I wouldn't choose any of them.
[ July 20, 2003, 04:19: Message edited by: Captain Kwok ]
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July 19th, 2003, 06:56 PM
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Re: Poll: racial technologies
Quote:
Originally posted by oleg:
Psychic and Religious - complete nonsense IMHO.
Edit: Religious Shrines are fine actually. It is "always hit" of RT that makes me laugh. If it was say +30 to hit, I would consider Religious Trait as "realistic".
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Well, I don't think they're complete nonsense. I don't think of them as technological advances (although they could be). I like to envision a stark room deep in the bowels of the ship, a group of Mimbari adepts with their fingertips pressed against a metal table, concentrating ...
...
...
then BLAM. (Insert something cool that happens here)
Terran commander: "What the hell was that"
Science officer: "I dunno, but it ripped past the shields, thats for sur -- Oh no, here comes another one!"
[ July 19, 2003, 18:20: Message edited by: Arkcon ]
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July 19th, 2003, 07:54 PM
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Re: Poll: racial technologies
Still lovin' the organic... might be because I'm a microbiologist...
seriously though, you get quite a suite of weaponry with each advance, and the range on the weapons is pretty good. However I do miss the original organic armor. The Gravimetrics racial trait in P&N is, of course, the best trait of all!!
[ July 19, 2003, 18:57: Message edited by: jimbob ]
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July 19th, 2003, 09:06 PM
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Re: Poll: racial technologies
"Original" organic armor? You mean the one that didn't regenerate after combat? What's so great about that?
Me, I like playing a variety of traits in different games, though I must say I like the combo of Crystalline + Temporal I picked for the Strange Races game... I originally picked it because the Temporal gives shield depleting weapons and the Crystalline gives armor piercing, which complement each other nicely, but some ways into the game I discovered the facility combos... how about Events Predictor (don't get hit much) + Energy Transmission Lens (even when you do, it's only shields)... or (even better) Temporal Spaceyard (build stuff REAL fast) + Crystalline Restructuring Plant (and you can even afford it!)  (Though I must say the +10 Maintenance Reduction I picked helped out a wee bit  )
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