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April 5th, 2003, 05:00 AM
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Corporal
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YASQ
Yet Another Stupid Question....
I am at war with another AI empire. How do I ask for a peace treaty? Is Non-agression it?
Thanks
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In the end it's not the words of your enemies that you will remember, but the silence of your friends... -Martin Luther King Jr.
It is better to keep quiet and have people guess your intelligence, then to open your mouth and remove all doubts
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April 5th, 2003, 05:00 AM
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National Security Advisor
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Re: YASQ
Non aggression will do it.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 5th, 2003, 05:12 AM
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Sergeant
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Re: YASQ
unfortunately they may not accept. especially if you keep defending yourself from attacks by them. you may have to bribe them or let them destroy some of your stuff b4 they will accept. peace can be a real pain in the A$$ sometimes.
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The vastness of space and time, and I end up here?
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April 5th, 2003, 05:17 AM
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Shrapnel Fanatic
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Re: YASQ
Mines are a good way to do that. IIRC, they don't blame you for their ships running into your mines, and will eventually calm down over the whole war thing.
BTW: You didn't declare war on them, did you?
If they declared on you, then they may reconsider in a reasonable time. If you declared war, they won't trust you for about 50 years.
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Things you want:
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April 5th, 2003, 05:21 AM
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Corporal
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Re: YASQ
They declared it on me. I have tried gifts and tributes (I need to read what the diff is there) as well as propose non-agression. I guess they just are not ready for peace yet. Just makes a problem for me as I have two fronts resulting from two seperate wars going on.
__________________
In the end it's not the words of your enemies that you will remember, but the silence of your friends... -Martin Luther King Jr.
It is better to keep quiet and have people guess your intelligence, then to open your mouth and remove all doubts
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April 5th, 2003, 05:41 AM
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Sergeant
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Re: YASQ
do you have the ability to close wormholes yet? that is one way to stop wars.
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The vastness of space and time, and I end up here?
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April 5th, 2003, 05:42 AM
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General
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Re: YASQ
thats 50 turns... not 50 years... which would be 500 turns
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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April 5th, 2003, 05:56 AM
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Brigadier General
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Re: YASQ
For default AI's, there is no difference between gifts and tributes.
Slick.
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Slick.
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April 5th, 2003, 03:07 PM
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Lieutenant Colonel
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Re: YASQ
Useful information. Yet another proof that the only stupid question is an unasked one.
Now, let's see if I can use this information to get President Sheridan's carriers off my back...
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April 5th, 2003, 03:52 PM
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Shrapnel Fanatic
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Re: YASQ
The one thing that must be fixed for SE V is the GD diplomacy and Political engine for the game. I hate to say it, but the current way diplomacy and political operations are handled by the AI is weak.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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