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March 9th, 2003, 03:03 AM
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Private
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Join Date: Mar 2003
Posts: 1
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Star Wars Mod
Just got the game and it's fantastic. Was wondering if someone could tell me the best Star Wars mod for this game to get.
Thanks.
Glycerine
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March 9th, 2003, 05:54 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Star Wars Mod
There is only 1 Star Wars mod, which is located at:
http://se4kdy.cyberwars.com/
There are also a number of Star Wars ship sets there.
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March 9th, 2003, 05:55 AM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
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Re: Star Wars Mod
AFAIK I'm the only one who has ever made SW shipsets and a now obsolete SW mod.
All can be found in the site in my sig
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March 9th, 2003, 09:24 PM
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Private
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Join Date: Mar 2003
Location: San Jose, CA
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Re: Star Wars Mod
Andres,
I downloaded the 'Sci-fi Crossover' mod from your website and it contains the Empire and the Rebellion races. Is this mod usable? What exactly do you mean by 'obsolete'? I haven't gotten too far into a game yet, but I was able to start a game with 1.84. If it is obsolete, what's needed to get it updated?
Being a Star Wars fan, I would really like to play this mod, it looks like you have done a great job with the images and the tech.
Thanks,
3hd
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March 9th, 2003, 10:14 PM
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Private
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Join Date: Mar 2003
Location: Madrid (Spain)
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Re: Star Wars Mod
I downloaded it too, but I changed some of the images, for example, the Tantive IV in the imperial set.
Andr�s, are you going to make an upgrade of the mod for changing some of that images?
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March 9th, 2003, 10:19 PM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
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Re: Star Wars Mod
The old SW-Mod added only a few weapons and TIE figters and was made for an old pre-gold IIRC Version of the game.
In order to make it run in newer Versions of the game you'll need to add a few new lines that are now required in data files now.
The Sci-Fi crossover mod is still in progress, (though I haven't worked much on it lately) and still needs to have some adjusts in component sizes to make all ships viable (I'm going for a mounts model now)
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March 10th, 2003, 05:42 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
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Re: Star Wars Mod
Quote:
Originally posted by Andrés Lescano:
The old SW-Mod added only a few weapons and TIE figters and was made for an old pre-gold IIRC Version of the game.
In order to make it run in newer Versions of the game you'll need to add a few new lines that are now required in data files now.
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What lines are needed? If my files still survive (which I'm doubting), there are probably several shipsets I need to revise from 1.78 or earlier Versions also. But I would definitely like to see a revised Star Wars mod, since I'm a fan also. I'd also like to see the crossover mod, but for now I'll settle for the Trek/B-5 mod.
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