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January 15th, 2003, 11:09 AM
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Favorite Racial Tech Trait
What is your favorite racial tech trait? Please post with your reason after voting.
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January 15th, 2003, 03:56 PM
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Major
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Re: Favorite Racial Tech Trait
Crystalurgy, I like the traits!
mlmbd
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January 15th, 2003, 05:39 PM
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Re: Favorite Racial Tech Trait
I used to like Religious a lot, but now almost all of my games are not racial. However I can't seem to live without the Advanced Storage trait.... 
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January 15th, 2003, 07:12 PM
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Sergeant
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Re: Favorite Racial Tech Trait
Actually I don't play much with racial traits. In order be effective I have found production is a key trait. I have been suprised that adaquate designs coupled with massive production wins out over better designs most of the time.
[ January 15, 2003, 22:18: Message edited by: Gozra ]
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January 15th, 2003, 08:09 PM
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Colonel
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Re: Favorite Racial Tech Trait
I also prefer crystallurgy in my games.
I don't see it as an early game trait - it requires a strong base to use on. What i mean is, i usually research crystallurgy up to lvl 5 and push on colonization, research and other useful weapons (APB/Torpedo was my Last combo).
WHen i have a good base (not those orbiting things) i research up to level 9-10 ASAP.
Those high-end crystallurgy weapons seem to me to be some of the best in this game.
Crystallurgy maintenance reduction facility is a real gift, especially given i tend to like remote mining. Other facilities dont seem as important to me. And yes, crystalline armor makes the best Heavy ships.
(battleship and higher.... put like 12 of these and unless your enemy uses something REAL powerful in huge quantities, in which case you'll win anyway as your weaponry would be superior, or is crystalline too, you're almost invincible to damage... dont forget than even when ID fires there ALWAYS would be shields... unless they were shut down before by the shield distruptor, which costs $$$)
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January 15th, 2003, 08:35 PM
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General
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Re: Favorite Racial Tech Trait
Temporal.
and Temporal - Organic.....
Very nasty in deed.
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January 15th, 2003, 08:45 PM
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Colonel
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Re: Favorite Racial Tech Trait
why is it?
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January 15th, 2003, 09:54 PM
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Major
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Re: Favorite Racial Tech Trait
Quote:
Originally posted by Taera:
why is it?
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Temporal have those fast ShipYards and Oranic has the Organic armor and weapons (fewer mineral requirements), so the ships can be built much, much faster than without (those two traits).
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January 15th, 2003, 11:52 PM
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Re: Favorite Racial Tech Trait
Deeply religious seems to be losing! 
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January 16th, 2003, 02:20 AM
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Colonel
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Re: Favorite Racial Tech Trait
Crystalurgy -- i role play it so I only use racial weapons and armor, more of a challenge than the others.
I tried a TDM modpack game over the weekend. AI medium bonus, but no holds barred -- evil trades perpetrated by me -- cause I wanted to win before the day was up. Decided to be the Cryslonite ... lost 3 games in a row, switched to Phong, now I'm MEE but they're all doomed.  Funny 'tho, gas giant hometype is a real disadvantage.
[EDIT]
I don't play 2 together in standard game. I've troed temporal-orgainc in P&N -- wanted to quickly build them battlemoons, but I keep getting clobbered -- I don't have the hang of QNP yet
[ January 15, 2003, 13:59: Message edited by: Arkcon ]
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