.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 19th, 2002, 08:41 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Dips--t AI\'s!!

The scenario (of which you are all familiar):

Your civ explores a system and claims it.
Upon exiting via another (unexplored) warp point - your ship detects an alien vessel clear across the system at a warp point.

You back out or exit through another unexplored warp point.

You establish a trade treaty with the aliens.

Meanwhile your explorer ship comes back into sector whence it discovered the aliens in the first place - heading for a planet to refuel.

Message: you have left us no choice ... And the war is on! Chrissake! Wazzup widdat!?

[ August 19, 2002, 19:42: Message edited by: Elowan ]
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #2  
Old August 19th, 2002, 08:51 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Dips--t AI\'s!!

They don't like you claiming systems next to their systems. And they don't like your colonies next to systems that they have claimed. They won't IIRC claim a system until they colonize it.

It's a defense mechanism given to the AI because they aren't smart enough to analyise the situation and be able to tell if you are a legitimate threat. So they are told to assume you are a threat as soon as you get close.

It's frankly why PBW is so popular.

Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old August 19th, 2002, 08:56 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Dips--t AI\'s!!

Quote:
Originally posted by Elowan:


Message: you have left us no choice ... And the war is on! Chrissake! Wazzup widdat!?
I can't prove it, but I bet they would eventually have declared war anyway if that ship just reversed course and was scrapped. They simply don't want to share space with anyone.

They might have kept the treaty if you had sats on the warp points preventing exploration.

They might have wanted to be peacefull if you had more ships.

They would have been peacefull if they were already at war with someone else.

Or I could be completely wrong -- you mileage may vary.

[ August 19, 2002, 19:58: Message edited by: Arkcon ]
Reply With Quote
  #4  
Old August 19th, 2002, 09:03 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Dips--t AI\'s!!

Quote:
Originally posted by geoschmo:

It's a defense mechanism given to the AI because they aren't smart enough to analyise the situation and be able to tell if you are a legitimate threat. So they are told to assume you are a threat as soon as you get close.

Geo
The question is, does the A.I. have any ability to make a decision like that. It seems to try to match fleet strength to the opponents. And to make other intelligent decisions with regard to mines, weapon platforms, etc.

Can it really not tell the player doesn't yet pose a threat.

I can see that it's a logical choice that the human player will eventually declare war so why not do it first, but do you think some decision-making steps are hard coded?
Reply With Quote
  #5  
Old August 19th, 2002, 09:06 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Dips--t AI\'s!!

Elowan did you send them some flowers?

No?

Well you don't have to wonder why they declared war on you .

But seriously: it all depend on the anger and politic file of the race involved. There are races that react as incoherently as you described, others that will hate and fight you consistently from the very beginning and others that will love you forever until the mega evil empire event will seperate you.
Reply With Quote
  #6  
Old August 19th, 2002, 09:13 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Dips--t AI\'s!!

Quote:
Originally posted by geoschmo:
It's a defense mechanism given to the AI because they aren't smart enough to analyise the situation and be able to tell if you are a legitimate threat. So they are told to assume you are a threat as soon as you get close.Geo
That's not completely true. The AI analyses the score percent and reacts according to its instructions in the politics file.
But almost all standard politics files makes them break treaties and declare war more easily if the other empire is weaker than the AI itself.
But you can modify that!
Reply With Quote
  #7  
Old August 19th, 2002, 09:35 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Dips--t AI\'s!!

Quote:
Originally posted by geoschmo:
They don't like you claiming systems next to their systems. And they don't like your colonies next to systems that they have claimed. They won't IIRC claim a system until they colonize it.
I'm pretty sure they claim adjacent systems as well... but I could be misremembering...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
  #8  
Old August 19th, 2002, 10:16 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: Dips--t AI\'s!!

Quote:
Originally posted by Q:
Elowan did you send them some flowers?

No?

Well you don't have to wonder why they declared war on you .

But seriously: it all depend on the anger and politic file of the race involved. There are races that react as incoherently as you described, others that will hate and fight you consistently from the very beginning and others that will love you forever until the mega evil empire event will seperate you.
Absolutely right, it is very important on first contact to send a gift. 1000 organics or something. As was noted by someone else even angry xenophobes like gifts.

Consider, the 1000 organics is a meal at a really big party held to introduce yourself to another race. Like whenever Voyager met a race and there was a big party hosted by Nelix.

'Tho, if your cultural officer had his personality, you're lucky the ship isn't shot at on sight.

[ August 19, 2002, 22:56: Message edited by: Arkcon ]
Reply With Quote
  #9  
Old August 19th, 2002, 10:24 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Dips--t AI\'s!!

Quote:
Originally posted by Q:
Elowan did you send them some flowers?
Maybe the AI saw how grumpy he is today and decided they better declare war and attack him first or they were going to get smoked for sure.

Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #10  
Old August 19th, 2002, 11:00 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Dips--t AI\'s!!

Quote:
Originally posted by Arkcon:
'Tho, if your cultural officer had his personality, you're lucky the ship isn't shot at on sight.
Actually - I'm quite lovable - ask my patients. However - patience is another matter entirely.

Besides - I can be grumpy if I want to! So There!
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.