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  #1  
Old May 2nd, 2002, 03:51 PM
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oleg oleg is offline
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Default new patch ?

Unprecedented tech. support by MM spoiled me. The prospect of a new patch with some exiting new features always gave at least something bright and shiny to look forward in my life
Do we hit the end of the road ? There are no new patch requests or bugs reports lately. Did SEIV reached perfection and alas, stagnation ?
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  #2  
Old May 2nd, 2002, 03:56 PM

Lord Balzingo Lord Balzingo is offline
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Default Re: new patch ?

Huh? The 1.67 patch to SEIVAu has only been
out for three weeks.
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  #3  
Old May 2nd, 2002, 04:11 PM
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oleg oleg is offline
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Default Re: new patch ?

Exactly ! See what I mean ? 3 weeks and still nobody requests new patch. Arghhh.

BTW, are fate shrine fully opperational as promised in 1.67 ?
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  #4  
Old May 2nd, 2002, 04:22 PM
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Master Belisarius Master Belisarius is offline
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Default Re: new patch ?

Currently I'm testing the patch 1.69.
I have not here the updates, but are only bug fixes and changes to fix possible game abuses that currently the players can do.
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  #5  
Old May 2nd, 2002, 09:01 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: new patch ?

quote:
Originally posted by oleg:
Unprecedented tech. support by MM spoiled me. The prospect of a new patch with some exiting new features always gave at least something bright and shiny to look forward in my life
Do we hit the end of the road ? There are no new patch requests or bugs reports lately. Did SEIV reached perfection and alas, stagnation ?



Stagnation? There are dozens of requested features waiting for the bug fixes to get done. It'll be time to move on to SE V before we reach 'stagnation' in SE IV.
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  #6  
Old May 3rd, 2002, 04:02 AM
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Gaurav Gaurav is offline
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Default Re: new patch ?

Could someone please post the history file with Version 1.69?
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  #7  
Old May 3rd, 2002, 04:08 AM
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Master Belisarius Master Belisarius is offline
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Default Re: new patch ?

Here are:

Version 1.69:
1. Fixed - The Massive Ship Mount stated that you needed a ship size of
1100kT but it should actually be 1200kT.
2. Fixed - Rare Integer Overflow in combat when a planet was attacked.
3. Fixed - There was a way to bypass the Next Player Password dialog.
4. Changed - A ship cannot be retrofitted from a design which does not
have a Spaceyard to one that does.
5. Changed - A ship cannot be retrofitted from a design which does not
have a Colony Module to one that does.
6. Fixed - Range Check Error when a luck trait tried to prevent a star
from exploding.
7. Fixed - Set Players To Computer Control window was setting all ministers
off even for human players.

Version 1.68:
1. Fixed - Fighters no longer share their supplies with other ships.
They will not pool their resources when in a fleet.
2. Fixed - Newly launched fighters in a turn-based game will have no
movement. The next turn after they are launched, they will
receive full movement.
3. Fixed - AI was not reacting with anger when a planet or system was
destroyed.
4. Changed - Increased the number of formation positions from 30 to 100.
5. Fixed - AI was still not always closing to optimum distance for
launching seekers against planets.
6. Fixed - Seeker hit on a planet would sometimes not show an explosion
even if damage was done.
7. Fixed - AI was not always moving on the first turn of Tactical Combat
if it was the first player.
8. Fixed - Planet hit points would not always accurately portray damaged
units on the planet as well.
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  #8  
Old May 3rd, 2002, 04:16 AM
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Default Re: new patch ?

quote:
Originally posted by Master Belisarius:
4. Changed - Increased the number of formation positions from 30 to 100.



WOOHOO! One of my pet peeves is fixed!!!
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  #9  
Old May 3rd, 2002, 04:19 AM

Taz-in-Space Taz-in-Space is offline
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Default Re: new patch ?

Thanks Belisarius!

But Darn...

quote:
2. Fixed - Newly launched fighters in a turn-based game will have no
movement. The next turn after they are launched, they will
receive full movement.



...There goes my instant fighter swarm system defence!
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  #10  
Old May 3rd, 2002, 05:23 AM

Phoenix-D Phoenix-D is offline
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Default Re: new patch ?

"Fixed - Fighters no longer share their supplies with other ships.
They will not pool their resources when in a fleet."

Doh.

Phoenix-D
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