Working on my mod, going ok except for one snag. I've created a racial trait which, among other things, allows colonization of all three planet types from the beginning. The problem was, I couldn't get the AI to build anything but gas giant or ice colony ships. They designed all three types, but they never built rock colony ships. So I went into the Construction_Vehicle.txt file and changed all of the "Colonizer" entries to a combination of Colony (Rock), Colony (Ice), and Colony (Gas). (Thanks to whoever wrote that great renumbering program!
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) Now, the AI won't build anything except rock colony ships. They have their original 10 gas giant homeworlds and around 95 rock colonies. Any ideas?
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