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Old April 8th, 2002, 10:48 PM

Neepster Neepster is offline
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Default Bug Question 1.60 Gold and one more thing

I'm playing my first REAL (more than 100 turns) game of SEIV gold, and I've noticed something that looks like a bug to me. Occaisionally (at least twice), I've had an enemy fleet approach a defended planet (with weapons platforms)in tactical combat, and with fast tactical combat OFF, the following occurs:

1. The enemy gets within range of the planet's weapons. I volley off the weapons.

2. The enemy fleet moves closer (but perhaps still out of range of non-missle weapons), but doesn't appear to fire.

3. Next combat turn, my planet has every weapon module destroyed, yet I never saw a single enemy ship fire.

4. The enemy wipes my population from the surface of the planet (with normal fire that I can see).

Anyone else seen this? Is this a known bug?

Also, (seperate thing), I tried to play SEIV Gold on WineX on Linux, and it runs great, EXCEPT for the fact that the ship sprites don't show up. Anyone happen to know why that is or have a workaround?

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Old April 8th, 2002, 11:44 PM
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PsychoTechFreak PsychoTechFreak is offline
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Default Re: Bug Question 1.60 Gold and one more thing

A known "feature" of tactical combat is, if ships are outside the screen (not seen), then you would not hear or see them firing, but they do. Move the screen a bit, until you see every ship and then hit "end turn".
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