In settings.txt, the maximum obscuration for created storms is 2.
Does this seem to be a little low? I mean, it takes a while to research the tech to create storms, and once you get there, you want them to defeat enemy sensors for at least a little while.
__________________ Refined SE4g system pics here!
I love colonizing small gas giants with no atmosphere. Let me know if you see any.
Well, it's in settings.txt, so you can easily see it and change it as you please. In Proportions it's at 3, but I may up it to 4 for Version 1.6.
I'm not sure if it really is "max", in the sense that, it will be a random value up to max, and sometimes less; or if it just is always that value. Same question for the damage level. I'd hope they'd be randomized, but I haven't tested it.
I suppose that in most games sensors III are discovered long before a SM ship is able to create storms...
Actually, right now, that component is quite useless, so I would mod the storm to allow for obscuration level 5 (which can only be defeated by destroying the storm).