|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
July 6th, 2022, 02:47 PM
|
Sergeant
|
|
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
|
|
Unit cost calculation
Hi All; I am trying to determine how a units cost is arrived at, I read the manual and such and all I could find was: "The cost to buy one of these items, at 70 experience points. It is up to you to determine this - look at other things and see how your unit relates in capability, for that date range as well"
So is that it, is the value of a tank just a made up number? For example, a T34/85_44 cost 86pts in 1945 while a PzIVh cost 111pts in 1945, only a marginal difference in cost yet 57K T34s were built while 3K PzIV were built, a ratio of about 700%. If just taking rarity into account then the T34 should cost about 26pts.
Thus wondering if other stuff is taken into account like gun ability, mobility, crew survival etc that calculates the cost like the armourcalc does.
|
July 6th, 2022, 05:32 PM
|
|
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
|
|
Re: Unit cost calculation
That help line is in the mobhack help file, and probably dates from before the Cost Calculator programme was written and the cost was a user made-up number.
The CC programme does the cost calculation based on the unit data and has nothing to do with rarity of a unit, just the armour, weapons, ammo, radio, speed etc.
|
July 6th, 2022, 06:23 PM
|
Sergeant
|
|
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
|
|
Re: Unit cost calculation
Ok, so it is all the values of the unit calculated, thanks. Is there any way of an end user like myself playing around with it (say I wanted to put an 88 on a T34 etc).
Thanks.
(Are you in Dundee Scotland? My grandfather was from there, clan Murray).
***Ah, just found cost calculator in the data folder****
|
July 6th, 2022, 06:31 PM
|
|
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,956
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
|
|
Re: Unit cost calculation
Simply run the OOB through the cost calculator utility after making your changes in mobhack. The CC can be found on the utilities tab of the game options launcher.
Yes, based in Dundee, Scotland.
|
July 6th, 2022, 07:07 PM
|
Sergeant
|
|
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
|
|
Re: Unit cost calculation
Ah ok, mobhack and then CC, I was trying to figure out how to do it, thanks.
Aye, I have a wee bit 'ah Robbie Burns in me.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|