|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
|
January 17th, 2018, 12:46 PM
|
Private
|
|
Join Date: Mar 2016
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Persistant problem with airborne units
Hi,
Me and my friend are avid players of both SPMBT and SPWWII and since 5.0 patch there is a huge problem with damaging flying vehicles game perceives as "tough". Currently I have a situation where I have shot AH-64D with 90mm rocket pods in rear section over 8 times without damaging it at all. In return my modern Chinese helicopter got hit with Stinger several times for no damage, but was damaged (1) by rifles (?!?). In previous game I had several recorded hits with 40mm Bofors on Il-2s for no damage at all.
I believe everyone who this may concern is able to understand how huge game killer this is.
This shouldn't be too troublesome to fix, and would definitely improve game experience.
Thanks in advance...
|
January 17th, 2018, 01:26 PM
|
|
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,958
Thanks: 465
Thanked 1,900 Times in 1,238 Posts
|
|
Re: Persistant problem with airborne units
Post the patch, aircraft armour works better at rejecting damage. Smaller WH size is less likely to cause same, if the target has armour. Same goes for rifles at helos that get too close to infantry.
So you were unlucky with some hits, and unlucky with the one that got shot by rifles.
|
January 17th, 2018, 05:14 PM
|
|
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: Persistant problem with airborne units
Just like real life ... sometimes helos live up to their "fragile" reputation, and others they're flying tanks.
Speaking of which .. try damaging an Mi-24 Hind sometime.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|
January 21st, 2018, 02:09 PM
|
|
Sergeant
|
|
Join Date: Apr 2007
Location: U.S. (GA)
Posts: 225
Thanks: 23
Thanked 27 Times in 19 Posts
|
|
Re: Persistant problem with airborne units
Nicktheblack, I agree. Suhiir, you are right. Mi-24 Hind are damn near impossible to shoot down. I'm so unlucky fighting air units that's WHY most of the time I pbem W/O them!
|
January 30th, 2018, 05:21 PM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: Persistant problem with airborne units
The SU-25 Grach is indestructible. Anything smaller than an area SAM just scratches the paint.
|
January 30th, 2018, 08:21 PM
|
|
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,958
Thanks: 465
Thanked 1,900 Times in 1,238 Posts
|
|
Re: Persistant problem with airborne units
I will investigate this - though I damaged or shot down a couple with 40mm a week or 2 back.
|
The Following User Says Thank You to Mobhack For This Useful Post:
|
|
January 30th, 2018, 08:24 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,497
Thanks: 3,967
Thanked 5,705 Times in 2,816 Posts
|
|
Re: Persistant problem with airborne units
The Grach has the same armour rating as the A-10 both are described as "flying tanks, capable of surviving a lot of damage and bringing their pilot back."
That said, we will investigate this issue. Aircraft, in general, were tweaked a bit last release due to complaints of fragility.. we may need to tweak the tweak
Last edited by DRG; January 30th, 2018 at 08:47 PM..
|
The Following 2 Users Say Thank You to DRG For This Useful Post:
|
|
January 30th, 2018, 10:59 PM
|
|
Lieutenant General
|
|
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
|
|
Re: Persistant problem with airborne units
I've tended to notice from my own games that MPADs and MGs only tend to actually damage aircraft about 50% (perhaps less) of the time even when they do hit (and that by itself can be hard).
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
|
January 31st, 2018, 05:43 AM
|
|
Second Lieutenant
|
|
Join Date: Dec 2011
Posts: 594
Thanks: 162
Thanked 346 Times in 209 Posts
|
|
Re: Persistant problem with airborne units
The funny thing is that I've found the ATGMs as the best anti-helo weapon in the game. Just wait until the damn thing hovers in the air and whack them. More than 50% accuracy, high chance of damage (and thus at least forcing a withdrawal), what more you need?
On the other hand, MANPADs are terrible. Not only they less damage than ATGMs, but they also have a low chance of hitting if the helo has any decent EW rating. The only thing they're good for is to make a helo maneuver and become unable to use its ATGMs for the turn.
|
January 31st, 2018, 03:28 PM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: Persistant problem with airborne units
Stingers and Iglas are much better than Strelas.
Strela can't hit anything but stingers and Iglas often hit and do 1-2 points of damage to helos, just enough to make them go away.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|