.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old August 13th, 2015, 09:56 AM

Nitram Draw Nitram Draw is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
Thanks: 8
Thanked 0 Times in 0 Posts
Nitram Draw is on a distinguished road
Default Filtering target types

I have not found this in the manual but can you specify target types for a unit? That is can I globally set my tanks not to fire infantry units but fire at armor units at a given range? For some reason my tankers think they are in danger from rifles at over 1000 meters and use up their shots when enemy tanks are also in range.
Reply With Quote
  #2  
Old August 13th, 2015, 10:42 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,958
Thanks: 465
Thanked 1,900 Times in 1,238 Posts
Mobhack is on a distinguished road
Default Re: Filtering target types

Op-fire filters do that.

See the Game Guide->CD Extended Features, scroll down to OP Fire Filtering.
Reply With Quote
  #3  
Old August 13th, 2015, 10:59 AM

Nitram Draw Nitram Draw is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
Thanks: 8
Thanked 0 Times in 0 Posts
Nitram Draw is on a distinguished road
Default Re: Filtering target types

Thanks. I haven't looked at all the upgrades available on the CD version. This one may be enough to get me off my cheap *** and buy it!
Reply With Quote
  #4  
Old August 13th, 2015, 05:13 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: Filtering target types

If you play the game at all frequently you will kick yourself for not purchasing it earlier once you buy it.
You can play the game faster due to a combination of things, mainly better graphics & the formation ID letting you keep track of your units far easier.
Op filter makes setting up ambushes much simpler & more effective.
Extra features on the map editor are great if you ever make maps.
etc etc

Like many things the extras don't sound anything special ,put them all together though & you will be surprised how big an impact it has on your gaming experience.
__________________
John
Reply With Quote
The Following User Says Thank You to Imp For This Useful Post:
  #5  
Old August 14th, 2015, 04:29 PM

Nitram Draw Nitram Draw is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
Thanks: 8
Thanked 0 Times in 0 Posts
Nitram Draw is on a distinguished road
Default Re: Filtering target types

Quote:
Originally Posted by Imp View Post
If you play the game at all frequently you will kick yourself for not purchasing it earlier once you buy it.
You can play the game faster due to a combination of things, mainly better graphics & the formation ID letting you keep track of your units far easier.
Op filter makes setting up ambushes much simpler & more effective.
Extra features on the map editor are great if you ever make maps.
etc etc

Like many things the extras don't sound anything special ,put them all together though & you will be surprised how big an impact it has on your gaming experience.
Maybe next paycheck I will be able to get it. I never paid much attention to the extra features as most seemed to be geared towards making scenarios or maps which I don't get into. But looking closer some do look worth it.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.