.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old November 7th, 2011, 07:53 PM

Gurthang Gurthang is offline
Corporal
 
Join Date: Jul 2010
Posts: 106
Thanks: 2
Thanked 0 Times in 0 Posts
Gurthang is on a distinguished road
Default Besieging undead armies

I am besieging an army of undead, and since they don't need to eat I suppose it's pointless to wait for them to starve

So... what's the solution? Suppose Ermor stuffs a fortress with, say, 600 undeads. How can an average nation ever hope to storm the fortress?

I am considering to use one or more Wall Shakers here. Do they add their fortress reduction values?

All help appreciated!
Reply With Quote
  #2  
Old November 7th, 2011, 08:11 PM

Stretch Stretch is offline
Sergeant
 
Join Date: Feb 2009
Posts: 263
Thanks: 19
Thanked 12 Times in 8 Posts
Stretch is on a distinguished road
Default Re: Besieging undead armies

Off the top of my head I thought that mindless units and animals were something like 1/10 of a normal, size-2 non-flying soldier (so your undead army of 600 would be worth 60 militia).
Reply With Quote
  #3  
Old November 7th, 2011, 10:05 PM
sansanjuan's Avatar

sansanjuan sansanjuan is offline
Captain
 
Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
sansanjuan is on a distinguished road
Default Re: Besieging undead armies

Quote:
Originally Posted by Gurthang View Post
I am besieging an army of undead, and since they don't need to eat I suppose it's pointless to wait for them to starve

So... what's the solution? Suppose Ermor stuffs a fortress with, say, 600 undeads. How can an average nation ever hope to storm the fortress?

I am considering to use one or more Wall Shakers here. Do they add their fortress reduction values?

All help appreciated!
Crumble is handy.

Perhaps beyond your means but a few ember lords (flying) with strength items should be uber.
-ssj
__________________
"I think, therefore I am" - René Descartes

"I yam what I yam" - Popeye
Reply With Quote
  #4  
Old November 7th, 2011, 11:18 PM

Knai Knai is offline
Sergeant
 
Join Date: Dec 2009
Posts: 329
Thanks: 33
Thanked 12 Times in 12 Posts
Knai is on a distinguished road
Default Re: Besieging undead armies

Quote:
Originally Posted by Gurthang View Post
I am besieging an army of undead, and since they don't need to eat I suppose it's pointless to wait for them to starve

So... what's the solution? Suppose Ermor stuffs a fortress with, say, 600 undeads. How can an average nation ever hope to storm the fortress?

I am considering to use one or more Wall Shakers here. Do they add their fortress reduction values?

All help appreciated!
Spam the fortress with anti-undead spells, bring wall shakers and gate cleavers, so on and so forth. Then, when the fight starts, open with a nice battlefield spell. I don't remember the name, but there is one that basically just massacres undead and blinds living units, which, combined with a nice Banishment communion will end the fight comparatively easily.
Reply With Quote
  #5  
Old November 8th, 2011, 12:47 PM

shatner shatner is offline
Sergeant
 
Join Date: Jan 2010
Posts: 351
Thanks: 12
Thanked 54 Times in 29 Posts
shatner is on a distinguished road
Default Re: Besieging undead armies

The spell is Solar Brilliance (http://dom3.servegame.com/wiki/Solar_Brilliance). If you do use it, make sure you cast Anti-Magic first since it will effect your own side as well. While the odds of any particular unit going blind are generally pretty low, over the course of a 20+ turn battle, that extra +4 MR will prevent a lot of unintended blindings.
Reply With Quote
  #6  
Old November 9th, 2011, 02:42 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Besieging undead armies

If it's mindless undead, they count as 1/10th of a unit. If they're ghouls or similar, then you need to bring many troops, preferably strong and flying, a siege golem or two and some wall shakers and gate cleavers. Sapper units can also help but these are limited to a few nations.
Reply With Quote
  #7  
Old November 19th, 2011, 10:15 PM

janthony janthony is offline
Private
 
Join Date: Aug 2011
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
janthony is on a distinguished road
Default Re: Besieging undead armies

I tested Solar Brilliance once against a 600ish army of undead in a fortress on Vanilla. It didn't seem to have the effect I was hoping for. (I was hoping for a battlefield wide spontaneous combustion, I got maybe a third of the units catching fire, but the rest demolishing my army. Though I think I still won the battle by stacking 15 or so Masters of Names in the background. Most of those who survived went blind.)
Reply With Quote
  #8  
Old December 19th, 2011, 04:18 PM

Kobal2 Kobal2 is offline
Sergeant
 
Join Date: Apr 2004
Posts: 285
Thanks: 3
Thanked 19 Times in 13 Posts
Kobal2 is on a distinguished road
Default Re: Besieging undead armies

Yeah, Solar Brilliance is a "blind 'em all" spell first and foremost, the undead killing is a bit of an added bonus. The killing effect is notable when the battle last a real long time, but mostly it doesn't destroy enough undead fast enough to be worth casting for that purpose alone. Especially not against Ermor or C'tis or similar undead-focused nations who will have spells to buff the MR of their undead minions into the high teens anyway.
__________________
Anything wrong ?
Blame it on me - I'm the French.
Reply With Quote
  #9  
Old December 19th, 2011, 06:49 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Besieging undead armies

Solar brilliance does very little vs undead. I think it does not get boosts from penetration items the caster carries.

At least vs ermor even without mr boosts it didn't kill enough to stop even a minor assault.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
  #10  
Old December 19th, 2011, 08:24 PM
Bwaha's Avatar

Bwaha Bwaha is offline
Captain
 
Join Date: May 2008
Posts: 855
Thanks: 107
Thanked 28 Times in 21 Posts
Bwaha is an unknown quantity at this point
Default Re: Besieging undead armies

Draconians, lots of them...

Awakened gargoyles with gate cleavers if you want to get crazy about it...

And about the Undead, wither bones is the bomb on them...
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde

He who laughs last didn't get the joke.
Saber

Alcohol and calculus don't mix. Never drink and derive.

Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.