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  #1  
Old July 26th, 2011, 04:28 AM

militarist militarist is offline
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Default Events mechanism question

Hello,
I have a question regarding events mechanism, maybe anyone knows.
There is an events database.
And I have few questions about it.
1. If some types of events can't happen because of scales restriction, what happens - just another kind of event happens, of just less events will happen?
2. Events in db have restrictions like Turmol 1, for example. DOes it mean that it should be exactly turmoil 1, or turmoil 1 or more order? Or turmoil 1 or less order? Is logic the same here for good events and bad?

Last edited by militarist; July 26th, 2011 at 04:51 AM..
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  #2  
Old July 26th, 2011, 12:28 PM

BlanketThief BlanketThief is offline
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Default Re: Events mechanism question

Off the top of my head
1: I don't think anyone really knows, but I suspect just another kind of event happens
2: Without checking each event, they tend to mean turmoil 1 or less order. Order 1 would mean order 1 or more order.
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  #3  
Old July 27th, 2011, 02:12 PM
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Edi Edi is offline
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Default Re: Events mechanism question

If an event can't happen but an event is called, another event happens instead.

The scale restrictions are always the minimum scales of that type for the event. So turmoil 1 means turmoil 1 or more. Death 0 means death 1, 2 or 3 OR neutral scales, but can't happen if there is growth. Most of that is laid out in the Dom3 Events List thread (see my sig).
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Old July 27th, 2011, 03:01 PM

militarist militarist is offline
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Default Re: Events mechanism question

One more question related to DB.
There are 3 types of reference to scales:
Magic 1, Magic-1, Drain 1. Do I understand properly that Magic-1=Magic 1, not Drain 1?
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Old July 27th, 2011, 03:22 PM

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Default Re: Events mechanism question

I think I've found the answer in the glossary.
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