.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Shrapnel General

Reply
 
Thread Tools Display Modes
  #1  
Old July 4th, 2002, 07:40 AM

Archone Archone is offline
Private
 
Join Date: Jul 2002
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Archone is on a distinguished road
Default Game designer needs help

I was directed to this forum in the hopes you could help. I'm working on a CRPG, with several others, and I've been assigned to work on the weapons. The game is set in an alternate Earth, where the Nazis won the war, and the hero roams an occupied America with the Resistance. That means new weapons, based off of totally differant circumstances than led to, say, the M-16. The problem is, none of the books I've checked out from the library give more than cursory detail on the weapons I need to research, preferring instead to discuss their development and their impact in battle. Can you guys help me out? The first thing I need- which tells you how difficult it is trying to get this info-is details on the magazine capacity of a Parabellum "Luger," particularly the models that carried 9mm bullets. I can tell you the value of every Luger model made depending on it's condition, but I can't find a simple thing like the magazine load...
Reply With Quote
  #2  
Old July 4th, 2002, 07:56 AM
Count0's Avatar

Count0 Count0 is offline
Private
 
Join Date: Apr 2001
Location: Seattle, WA, USA
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Count0 is on a distinguished road
Default Re: Game designer needs help

I used to play a paper and pencil RPG called Cyberpunk. It had a very detailed system for describing firearms in terms of FBI reports. You might look for a copy of it or some of it's material in used book stores or in file-sharing apps. Try looking there.
__________________
The oldest human emotion is fear, and the strongest kind of fear is fear of the unknown. - H. P. Lovecraft

Runes of Horror: horror and other resources for RS tome development

The Eternal Project: An open-source Eternia sourcebook
Reply With Quote
  #3  
Old July 4th, 2002, 03:45 PM
Nebraskan's Avatar

Nebraskan Nebraskan is offline
Corporal
 
Join Date: Jan 2002
Location: Lincoln, Nebraska USA
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Nebraskan is on a distinguished road
Default Re: Game designer needs help

If you live in the US, I would suggest that you go to a good local gun store. You will find books there that give very intimate details about all kinds of firearms including detailed drawings. Another thing you could is go to a local Gun Show. Collectors there may have examples of the firearms you are looking for information on.
__________________
Nebraskan
Reply With Quote
  #4  
Old July 5th, 2002, 05:04 AM
wraith-13's Avatar

wraith-13 wraith-13 is offline
Private
 
Join Date: Jul 2002
Location: Ocean city N.J.
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
wraith-13 is on a distinguished road
Default Re: Game designer needs help

You may also check out Pop sci or Pop mech.
They have run some intresting articals on "future wepons". Also check out stuff like the history chanels web site they have a show that runs about the history of the gun. Try to contact a gun maker or the NRA P.R. people They would love it if you you portray one of their guns in a "positve way"
good luck
Reply With Quote
  #5  
Old July 5th, 2002, 11:36 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Game designer needs help

Another good source is Steve Jackson Games' GURPS High-Tech (link).

According to my copy, the Luger 9x19mm Parabellum has an 8-round magazine (plus a ninth round in the chamber), and could also use a 32-round "snail-drum" magazine.

[ July 05, 2002, 22:37: Message edited by: capnq ]
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #6  
Old July 6th, 2002, 07:08 AM

Ed Marshall Ed Marshall is offline
Sergeant
 
Join Date: May 2000
Location: orlando fl
Posts: 261
Thanks: 0
Thanked 0 Times in 0 Posts
Ed Marshall is on a distinguished road
Default Re: Game designer needs help

I can probably answer any question you have about German small arms.....past present and future. E-mail them to me [email protected]
Reply With Quote
  #7  
Old July 12th, 2002, 04:08 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Game designer needs help

Do a search for GUN SMITHING. Then look for materials on Military weapondary. You have to be creative when you think about things such as the evolution of firearms. Also check out the History Channel Weapons of War series and History of The Gun Series. They should yeild some info for you. Best of luck.

[ July 12, 2002, 03:11: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #8  
Old July 12th, 2002, 05:02 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Game designer needs help

Probably 8. That's the most universally accepted I could find, although I did find a couple places claiming more.

According to http://www.gebirgsjaeger.4mg.com/Gebirgs3.htm#Weapons it was 8 rounds

Another source claiming 8
http://world.guns.ru/handguns/hg67-e.htm

another source claiming 8
http://www.thesouthafricanwargamer.co.za/weapons.htm

According to http://www.arniesairsoft.co.uk/revie...ger_review.htm :

12 rounds with a standard magazine
50 rounds with a drum magazine
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.