Tactical Combat Problem
I attacked a large Pyrochette fleet Last night. The starting position looked something like this:
AAAAAA
.XXXXXXXXX.
XXXXXOXXXXX
XXXX...XXXX
where my ships were A, X is a Pyrochette ship, and O is their leader. Anyway, since the Pyrochette leader was hemmed in, it couldn't move so that none of the Pyrochette ships could move. It was like a shooting gallery. Obviously, this is primarily a problem with the AI combat minister, but using a different formation might help.
Edit: Actually, the best solution would be to always break formation. I've also had instances of a missile boat leader staying at max weapons range escorted by direct fire battle cruisers. The battle cruisers never got within range to shoot.
[This message has been edited by Krakenup (edited 09 November 2001).]
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