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  #1  
Old November 2nd, 2001, 09:50 PM

Aristoi Aristoi is offline
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Default Defender NOT Going First in v1.49 Strategic Combat

I have a game where the defender of the warp point has clearly not gone first. This is a v1.49 game, played in simultaneous mode.

Is there any situation now where the attacker will go first in this patch? Or is this a bug?
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Old November 4th, 2001, 11:29 PM

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Default Re: Defender NOT Going First in v1.49 Strategic Combat

Has no one seen this at all? I'd think it would be quite a bug if it really exists.
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Old November 5th, 2001, 01:23 PM
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Default Re: Defender NOT Going First in v1.49 Strategic Combat

quote:
Originally posted by Aristoi:
Has no one seen this at all? I'd think it would be quite a bug if it really exists.


Space Empires IV
Patch 7

Version 1.47:

1. Changed - Combat has been changed such that order of player's movement is random. In addition, defenders will be placed at the front of the player list so that they get to move first.

I have not seen any difference so far. I still get the first move always.
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  #4  
Old November 5th, 2001, 06:47 PM
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Default Re: Defender NOT Going First in v1.49 Strategic Combat

It seems to be still a problem. I have reported it to Aaron.
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Old November 6th, 2001, 08:17 PM

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Default Re: Defender NOT Going First in v1.49 Strategic Combat

The fact that combat movement order is not fixed is very disappointing. It really makes multi-player games unbalanced. Hopefully, they can patch this item quickly instead of making us wait 3 months again!
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Old November 6th, 2001, 08:43 PM

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Default Re: Defender NOT Going First in v1.49 Strategic Combat

I ran a simple test with 2 human-controlled empires in a regular game and it appeared to me that the defender (regardless of player order) was going first on warp point battles. I ran the same test under 1.41 and the higher player on the list would go first. Am I missing something ?
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Old November 6th, 2001, 11:56 PM
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Default Re: Defender NOT Going First in v1.49 Strategic Combat

It seems only to be a problem in simultaneous games.
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  #8  
Old November 7th, 2001, 12:19 AM
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Default Re: Defender NOT Going First in v1.49 Strategic Combat

Where the games this was observed in updated from 1.41? Maybe turn order in these games is already set.

------------------
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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Old November 7th, 2001, 02:44 AM

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Default Re: Defender NOT Going First in v1.49 Strategic Combat

argh. This is a _such_ a painful error. I had based a couple of recent strategies in my PBW games on this being fixed. Back to the drawing board I guess. Any response from MM yet ?
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  #10  
Old November 7th, 2001, 09:52 AM
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Default Re: Defender NOT Going First in v1.49 Strategic Combat

quote:
Originally posted by [K126]Mephisto:
It seems only to be a problem in simultaneous games.


Also in not simultaneous games, single human player.

Spoo
Sergeant posted 06 November 2001 22:19

--------------------------------------------------------------------------------
Where the games this was observed in updated from 1.41? Maybe turn order in these games is already set.

New game started after upgrade.
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