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  #1  
Old December 29th, 2009, 10:09 AM
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Makinus Makinus is offline
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Default Generic mod nation

In dominions2 someone made for me a "generic" nation mod where the nation could only produce militia, archers, commanders and priests at the capital.... i seem to have lost it and i´m unable to find... can anyone poit to me how i crete this for dominions3?

This generic nation should have only the "commom" pretender choices, and produce only militia (18), archers (17), commanders (34) and priests (240)....

can anyone help me? btw: i use the single era mod, so it would be helpful if the nation could be used with it...

thanks
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Old December 29th, 2009, 11:30 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Generic mod nation

On my mod page I have a tiny nation mod I did.
http://www.dom3minions.com/files/TinyNation.dm
Mostly as a tutorial. It only does some basic things for creating a nation and attempts to explain much of it in comments.

If I were to do a replacement for you that is where Id start. Copying that, then plugging in those numbers you gave.
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Old December 29th, 2009, 11:52 AM
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Default Re: Generic mod nation

thanks! thats exacly what i needed.... i already changed what i want and i´m using it now.....

i use this "reduced nation" as a challenge in SP against the AI.... you depend exclusively from independents for your magic advancement and a rainbown pretender (for site search) is a must.....
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Old December 29th, 2009, 01:13 PM
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Default Re: Generic mod nation

I want to use that nation in SP. Pleasae post the mod when you finished it.
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Old December 29th, 2009, 01:22 PM
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Default Re: Generic mod nation

I just modified Gandalf´s file to add the units that i wanted.... take a look:
Attached Files
File Type: zip TinyNation2.zip (489 Bytes, 139 views)
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Old December 29th, 2009, 03:05 PM
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Default Re: Generic mod nation

SP play is big with me. Check my site for other goodies. Mods, Maps, game variants. All for keeping the SP in Dom3 interesting.
http://www.Dom3Minions.com
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