Component Ability Question
Hello All
Happy days are here again... I have spent the Last two hours playing with Version 1.49 and I must say that everything is sweet.... no problems yet encountered with games saved under Version 1.41 and the Counter-Intelligence reports listed in the log are music to my ears. Now, on to the questions...
Would anyone know what exactly the difference is between the ability "Contains a ship's bridge" and "Contains an auxiliary control"? My interpretation is that both the Bidge and the Auxiliary Control function in the same way while in combat but that you still incur the movement penalty for not having a bridge or a MC on board if you are left with nothing but an Auxiliary Control when combat is resolved (meaning that in combat there is essentially no difference between the two). Is this correct?
Finally, if one does employ the combination MC/Bridge does it make any difference if you include Life Support and Crew Quarters in the design (in combat and out)?
[This message has been edited by Magus38 (edited 25 October 2001).]
__________________
Going along with the conditions of the world, without hindrance. Conditions of the world going along with conditions of the world, going along is a condition of the world when going along - this is called without hindrance.
|