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  #1  
Old October 20th, 2001, 05:53 PM

travislp travislp is offline
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Default neural net

Do you have to equip every ship with the shared experence component or just one per fleet?
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  #2  
Old October 20th, 2001, 06:27 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: neural net

I think perhaps only the XP receiving ship needs to have it, but I'm not sure.
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  #3  
Old October 20th, 2001, 06:58 PM

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Default Re: neural net

I currently don't use it 'cause I believe SJ is correct. Now if it could be modded / adapted to be for a 'command ship' or fleet leader and share XP across the fleet, well then it would be worthwhile - spacewise that is. The resource point cost is reasonable (400-0-50), it's just the space (30Kt) that is a drawback. IMO that's too much space per ship. If it was a fleet-wide ability and you mount it on a command ship (make it more expensive and even bigger if you like - 50Kt or so), then it would be a worthwhile component.

IMO of course...
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Old October 20th, 2001, 10:18 PM

President Delerith President Delerith is offline
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Default Re: neural net

quote:
Originally posted by travislp:
Do you have to equip every ship with the shared experence component or just one per fleet?

Sure you must have it in every non-experienced ship. It's "logical" as you must create a NET between your ships. Isn't the case but IMO the ship which gives(share) experience must also have a Neural Combat Net. I note that the experience is also shared with ships not in the same fleet.
quote:
Originally posted by rdouglass:
it's just the space (30Kt) that is a drawback. IMO that's too much space per ship.


IMHO it isn't too much space for a battleship or bigger hull.
An the advantages! If you have experienced ships not only you don't need to train ships, you can also have your very new ships with legendary experience as soon as they left the SY.

When I have NCN and I have legendary ships I retrofit them to a design with many defenses in order to keep them safe.

[This message has been edited by President Delerith (edited 20 October 2001).]
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Old October 21st, 2001, 07:10 AM

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Default Re: neural net

Thanks for the info. I was thinking along the same lines of having a command ship component called CIC with the shared experience ability. But it would only be usefull on larger ships.( Cruiser and above )
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  #6  
Old October 21st, 2001, 09:26 AM

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Default Re: neural net

I've never used it before, but what if you fit out a ship with NCN, gain the experience, then retrofit it back to something else without a NCN?
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  #7  
Old October 21st, 2001, 05:37 PM

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Default Re: neural net

If you did that would the ship lose the experience since it didn't have it to start with? The NCN was allowing the experience because of it's ability, so if you remove it wouldn't it take away the bonuses it was giving said ship or does the ability give permenent experience?
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  #8  
Old October 21st, 2001, 06:55 PM

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Default Re: neural net

AFAIK, the bonus applies *only in combat*.

So your ship doesn't reflect the neural net XP when you look at it, and removing the net just means it won't get that bonus in combat.

For the same reason, a neural net on a solo ship is a bit useless.

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  #9  
Old October 22nd, 2001, 02:46 AM
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Default Re: neural net

that would match with what i have observed.
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