Here's a small mod out of nowhere.
I'll explain the background, first - I'm learning spriting for the purpose of finishing the Pax Malazica mod (see signature), and in the process, have been creating various sprites for practice, using the art of the visual novel Fate/Stay Night as reference material. Rather than see them unused, I figured I might as well make a simple mod from them, and here it is.
What it does is add a few (as of right now, six) summoning spells. Each requires a different path, and is found at conjuration research level seven.
The spells all summon single unique commanders, so it's first come, first serve - they have to die before they can be summoned again.
I'd appreciate comments on the sprites as such, mainly, but problems or balance issues with the mod will also be fixed if my attention is brought to them.
To install the mod, simply unzip it into your dominions 3 mod folder - if everything worked out, you'll have a 'fatespriteworks.dm' mod file there, and a folder named 'fate' containing all the sprites.
It should be compatible with most mods that do not use the low 900 range for weapons and armor, the low 300 range for armor, or the low 2900 range for units - I've only confirmed it working alongside CBM 1.4, though.
Finally, an ingame screenshot, to spruce the post up a bit:
Legal: Sprites and code included in the mod may be considered in the public domain, and may be redistributed or modified as desired, with no need for credit to me or anyone else.
This can be considered version 6.4, with the target final release version being 10, where all content is included and polished.
Download attached below, and updated to version 6.4 that changes some balance around, adding elemental resistances to most summons but weakening Berserker. (He'll no longer have as obscene a protection score when wounded.)