.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 15th, 2001, 10:46 PM

Nesborn Nesborn is offline
Private
 
Join Date: Sep 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Nesborn is on a distinguished road
Default Finally

Finally. My new copy of Space Empires IV came in yesterday. Played in nonstop from noon to about 2am in the morning. A question though. For some reason, after meeting a new culture, their response to me will be moderate for a few turns. But then, suddenly, they turn murderous and wage war on me for no real reason. Is it just my bad luck to happen to run into a couple of warlike cultures, or does this always happen?

------------------
-------I once tried to kill two stones with one bird. I think the bird got the bad end of the deal.
__________________
-------I once tried to kill two stones with one bird. I think the bird got the bad end of the deal.
Reply With Quote
  #2  
Old September 15th, 2001, 10:52 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Finally

How well were you doing? If you were totally dominating the game, then you were probably the MegaEvilEmpire.
All AI players will ally to fight the MEE player (regardless if the MEE is human or AI).

If you were of a comparable size to at least one other empire, then they may have gotten upset about you attacking them, having ships in their systems, taking planets they could have colonized, all sorts of things.
Reply With Quote
  #3  
Old September 15th, 2001, 11:09 PM

Nesborn Nesborn is offline
Private
 
Join Date: Sep 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Nesborn is on a distinguished road
Default Re: Finally

Well, I wasn't the MEE, but I did have ships in their systems as well as colonizing a few planets in their systems as well.

------------------
-------I once tried to kill two stones with one bird. I think the bird got the bad end of the deal.
__________________
-------I once tried to kill two stones with one bird. I think the bird got the bad end of the deal.
Reply With Quote
  #4  
Old September 16th, 2001, 03:28 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Finally

That would do it.

Check the "Borders" map under politics. You can see what each AI considers "theirs"
Reply With Quote
  #5  
Old September 16th, 2001, 04:01 AM

Nesborn Nesborn is offline
Private
 
Join Date: Sep 2001
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Nesborn is on a distinguished road
Default Re: Finally

Geez. Touchy buggers.
__________________
-------I once tried to kill two stones with one bird. I think the bird got the bad end of the deal.
Reply With Quote
  #6  
Old September 16th, 2001, 04:13 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: Finally

The AIs are hardcoded to claim any system they colonize, plus every system adjacent to the colonized system.

The AIs' mood is controlled by the settings in the individual RaceName_AI_Anger.txt files. The file is a bit cryptic, but it will give you some ideas of what the race dislikes.

------------------
Cap'n Q

The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft, "The Call of Cthulhu"

[This message has been edited by capnq (edited 16 September 2001).]
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #7  
Old September 18th, 2001, 08:44 PM
dmm's Avatar

dmm dmm is offline
Captain
 
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
dmm is on a distinguished road
Default Re: Finally

quote:
Originally posted by capnq:
The AIs are hardcoded to claim any system they colonize, plus every system adjacent to the colonized system.

Which is why dead systems (asteroids, nebulae, and black holes) are helpful. Let the neighboring AI claim them; they can't colonize them until much later in the game. Expand in other directions. In the early-to-middle game, the ideal empire will have a dead system at each entry point, with an AI on the other side to provide a cushion against human players. (Good luck getting something like that! That's why it is "ideal.")
__________________
Give me a scenario editor, or give me death! Pretty please???
Reply With Quote
  #8  
Old September 18th, 2001, 09:10 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Finally

I have also found that if you turn OFF the setting "Auto claim any system colonized" (or whatever it says), that will lengthen the time it takes for the AI to get upset. For some reason, IIRC it gets mad at you for claiming the system, not necessarily colonizing in it......
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.