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Old December 9th, 2008, 09:06 PM

PopskiPPA PopskiPPA is offline
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Smile Capturing Enemy Kit for Core

Hi everybody,

reading a thread on the WinSPMBT board I had this idea:

It would be neat if you could use kit abandoned by the enemy in the next battle (so it could be checked for booby traps, translate some of the written stuff, repaint the outside, put a track back on, train your crews, etc.).
It'd be really satisfying if enemy kit which gave me lots of trouble ended up in my core force.

To be clear: I am not proposing the use of abandoned kit in the same battle or the use of small arms, just crewed weapons/vehicles in the next battle.

Foreign equipment has been used by many, if not all, armies, e.g. Wehrmacht, Red Army, U.S. Army, ...

http://lonesentry.com/articles/ordnance/index.html
Quote: "Ordnance Technical Intelligence men reconditioning captured German 105-mm howitzers. Over 25,000 German shells were fired back at the enemy with captured guns of this type during initial operations against the Siegfried Line."

http://lonesentry.com/articles/forei...ons/index.html
Quote: "Any foreign weapon may be useful to troops seeking to better their tactical position, but weapons in which an enemy has a qualitative lead are especially valuable. Above is seen a common or garden variety of old German 88 being used by U.S. troops; below, a German 170-mm gun used by the British."

This is a picture of a captured TigerII used by the U.S. Army.
http://www.worldwar2aces.com/kingtiger05.jpg

But it is impossible to put all captured equipment in the OOBs.

I think the unit stats are written into the save files and read from the save files instead of the data base (the game has to keep track of those knocked out weapons and other damage).

Please correct me if I'm wrong (highly possible) and if I'm wrong don't bother to keep reading.

So, would it be possible to swap units while saving the game?

For example, at the end of the battle there is an abandoned 88 (not destroyed). The player could get the option to swap one of his artillery pieces (not any unit, should be same class/type) for that 88. Then instead of saving the stats of a, say, 57mm AT-gun (unit-class, crew, size, ...) just put in the stats of the 88. Of course there should be a big drop in experience of the crew.

I guess this is not possible but I can dream until someone tells me the idea is stupid...
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