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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old November 28th, 2008, 04:32 PM
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Default #com not working right?

Has anyone successfully used the new magic site modding commands in the latest patch?

I have tested #mon successfully, but the #com command only produces recruitable non-commander units (e.g., it's the same as #mon).

Anyone else?
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Old November 28th, 2008, 05:01 PM
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Default Re: #com not working right?

Same for me. I reported it a while ago, but perhaps not to the proper bug thread.
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Old November 28th, 2008, 05:30 PM
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Default Re: #com not working right?

It was an okay report, Endo. I just haven't gotten around to doing a revamp of the shortlist thread. Not been much to add. I'll need to do that this weekend.
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Old November 28th, 2008, 05:51 PM
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Default Re: #com not working right?

Thanks guys. At least I know I can leave my mod as-is, and it will fix itself with the next patch.
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