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October 8th, 2008, 08:29 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Random Maps and Underground Provinces
Is there or will there ever be a random map generator that works underground provinces into the picture?
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October 8th, 2008, 08:34 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Random Maps and Underground Provinces
RanDom looks for provinces with only one neighbor and border mountain terrain and will convert them to cave provinces. In my games I typically end up with at least one or two caves.
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The Following User Says Thank You to Ballbarian For This Useful Post:
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October 8th, 2008, 08:37 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Random Maps and Underground Provinces
Quote:
Originally Posted by Ballbarian
RanDom looks for provinces with only one neighbor and border mountain terrain and will convert them to cave provinces. In my games I typically end up with at least one or two caves.
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Excellent Thank You! I'll give it a spin.
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October 8th, 2008, 08:49 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Random Maps and Underground Provinces
Houston we have a problem.
I downloaded the zipped files,unzipped them into a c:\Random folder
I get
(Component "Comdlg32.ocx" or one of it's dependancies not correctly registered. A file is missing or invalid)
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October 8th, 2008, 09:24 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Random Maps and Underground Provinces
I reinstalled it under c:\dominions3 but I'm still getting that error message.
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October 8th, 2008, 09:49 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Random Maps and Underground Provinces
Quote:
Originally Posted by Ballbarian
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Excellent Thanks Again! I required a couple of them to get it working. Using Windows XP Pro here.
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October 8th, 2008, 10:11 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Random Maps and Underground Provinces
Great!
There is a slight learning curve with making the tools do what you want, but if you can get past that part I think you will like it. Especially if you do much single player. The start placement and province variety could be useful for multiplayer as well if you are so inclined.
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October 8th, 2008, 11:49 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Random Maps and Underground Provinces
Quote:
Originally Posted by Ballbarian
Great!
There is a slight learning curve with making the tools do what you want, but if you can get past that part I think you will like it. Especially if you do much single player. The start placement and province variety could be useful for multiplayer as well if you are so inclined.
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I was hopeing to use it mainly for making maps for SP mode. I hit the exucute button a few times now and I see what you mean about the learning curve. I attatched one of my abortions to this post.
Strange things are happening in these maps. My land nation started a couple times in water. The provinces seem to have bizare connections, where some provinces have zero connections ,or the connected province is several provinces away.
Also the map I see when creating the game(picking the map from the list)is always different than the one that loads in for the game. On one map the names of several provinces where clumped together in the water.
I haven't seen any sign of cave formation yet, could you supply some good settings that would result in caves?
Last edited by Skirmisher; October 8th, 2008 at 11:51 PM..
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October 9th, 2008, 12:36 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Random Maps and Underground Provinces
In order to modify the map (and gain the benefit of cave provinces) you will need to use the SemiRandomize button. 'Execute' generates a random map and 'Semi Randomize' creates a modified version of the map file with '_SR' appended to it. The modified map file can be found in the dominions3\SemiRandom folder. Copy & paste this map file into your dominions3\maps directory and you should be good to go.
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...bizare connections, where some provinces have zero connections ,or the connected province is several provinces away.
Also the map I see when creating the game(picking the map from the list)is always different than the one that loads in for the game. On one map the names of several provinces where clumped together in the water.
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That is bizarre. I have never seen or heard of anything like that. The only thing that I can think of is if the map file and the image are mismatched. When you use the execute button, RanDom just calls dominions3 via the command line and feeds it the settings (colors, terrain info, map name, etc) and then lets dom3 generate the initial map file and image. Then when you use the SemiRandomize button, a 2nd application (written in Yabasic) modifies the map file (the text one, not the image). In order for this to work properly, the map file named must be located in the dominions3\maps folder. The original map file is left untouched, and the modified "_SR" version then needs to be moved into the dominions3\maps folder. You can tell which one is SemiRandomized from within the game by reading the description.
Quote:
I haven't seen any sign of cave formation yet, could you supply some good settings that would result in caves?
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To increase the odds of getting some cave provinces, you will need to include plenty of border mountains. To do this, make sure that the "Normal Mount" checkbox is unchecked (as I believe it is by default) and increase the "Mountain" slider to a level you are comfortable with. The sample map that you uploaded appears to have plenty of potential provinces. Did you make the dimensions so small just for testing or are you using those dimensions in game? I wonder if using such a small image is causing dom3 to go bonkers. Just a thought.
Good luck and let me know if you continue to have trouble.
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