.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old August 30th, 2008, 10:18 AM
Herode's Avatar

Herode Herode is offline
Second Lieutenant
 
Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
Herode is on a distinguished road
Computer Magic artifacts & MR

Some artifacts can cast magic that can be resisted - ie : Aegis petrifies unlucky opponents, the Skull Standard allows to cast Panic & so on.

For an MR roll to be computed, there are 2 factors : the MR of the target and the magic level of the attacker.

My question is : how are the magic level - thus the MR roll - computed for those artifacts ?
Reply With Quote
  #2  
Old August 30th, 2008, 11:14 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Magic artifacts & MR

0 Iirc
__________________
www.illwinter.com
Reply With Quote
  #3  
Old August 30th, 2008, 11:55 AM
WingedDog's Avatar

WingedDog WingedDog is offline
First Lieutenant
 
Join Date: Jul 2008
Location: Russia, GMT +3
Posts: 623
Thanks: 117
Thanked 57 Times in 45 Posts
WingedDog is on a distinguished road
Default Re: Magic artifacts & MR

Magic atacker gets number equal to: 10 + penetration bonus + DRN , and if it is higher then Magic Resist + DRN of the target then atack succeded.
Reply With Quote
  #4  
Old August 31st, 2008, 07:21 PM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Magic artifacts & MR

To be precise, according to the manual, if the scores are equal, the caster wins, not the resisting target.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.