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August 15th, 2008, 02:01 PM
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StuG Question.
One of the campaign authors which feature StuGs states that that they had superior optics because of their artillery branch roots and that this plus their low profile made them excellent tank killers. My question is if the optic advantage over tanks is modeled in the long campaign? When I go over the stats I can see no evidence of this. If not, could it be in a future update?
Thanks.
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August 16th, 2008, 01:33 PM
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Re: StuG Question.
Quote:
Originally Posted by stormbringer3
One of the campaign authors which feature StuGs states that that they had superior optics because of their artillery branch roots and that this plus their low profile made them excellent tank killers. My question is if the optic advantage over tanks is modeled in the long campaign? When I go over the stats I can see no evidence of this. If not, could it be in a future update?
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In general, the StuG in the OOB is smaller in size than a comparable tank. The StuG III is size 3, while a Panzer III or IV is size 4. So the StuG is more difficult to hit and easier to hide than a comparable tank.
As far as I can tell, the parameters that govern the accuracy of the weapon and the ability to hit a target are the same for the StuG than for a comparable tank, in this case the Panzer IV.
I'm not all that convinced that the StuGs periscopic sight would posess any significant advantage over the telescopic sight of the comparable Panzer IV tank. The tank sight has 2.5x magnification and a 25 degree field of view, whereas the StuG sight has a 8x magnification but only an 8 degree field of view. So the StuG sight would give a better view at longer distances, something that makes sense if you fire HE shells, artillery style, at stationary targets far away. But the limited field of view would make it more difficult to find and track a target, which would be a disadvantage, when engaging tanks, particularily at shorter ranges.
I'm pretty sure that both sights would be high quality items, German sights usually were.
The StuG sight would perhaps have a small advantage at longer ranges, but it probably wouldn't matter much at the normal combat ranges when fighting enemy tanks. Based on German manuals for the Jagdpanzer IV with similar properties, that would which would be out to max. 1500, occasionally 1800 meters. When firing HE, up to 3300 meters, perhaps a bit more in the StuG with its slightly higher elevation.
All in all, I dont think the differences in the sights would be of such a magnitude, that it should be reflected in the data on the weapons or the vehicles.
As far as I can tell, the author of the campaign have not changed the properties of StuG III units or their weapons.
cbo
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August 23rd, 2008, 07:22 PM
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Re: StuG Question.
Hi Stormbringer
Yes as cbo says both tanks have roughly comparable gun sights. However the stug has an -extra- peice of kit that makes it an excellent tank killer.
Its the Scherenfernrohr 14 (SF.14Z)
SF.14Z was used by infantry type artilery spotters. Not much point giving it to these guys if you cant use them to estimate range.
Range estimation is critical to acheive a first round hit by greatly increasing accuracy, which is what you want when hunting tanks.
SF.14Z also have a magnification of 14. The tank equivelent of a snipers sight.
The Germans soon realised that the commander using the SF.14Z to give the correct range to the gunner wasnt just good for accurate HE shoots but made for potent tank killer.
So they then issued the SF.14Z to most of their panzerjagers.
It appears that another famously accurate german tank killer the Nashorn was also equiped with SF.14Z rather than a rangefinder per see. In-game nashorn gets a range finder value of 8 All the vehicles with the SF.14Z. should probably get the same rangefinder value. see the link for a list of these vehicles.
I dont know how winspww2 determines the relevant values but I would have thought that the in-game values for accuracy would be a measure of the guns velocity, fire control the guns optics and rangefinder for SF.14Z and similar.
See this thread for a fuller discussion and references.
http://forum.shrapnelgames.com/showt...t=34587&page=2
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August 26th, 2008, 08:58 AM
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Re: StuG Question.
Quote:
Originally Posted by chuckfourth
Hi Stormbringer
Yes as cbo says both tanks have roughly comparable gun sights. However the stug has an -extra- peice of kit that makes it an excellent tank killer.
Its the Scherenfernrohr 14 (SF.14Z)
SF.14Z was used by infantry type artilery spotters. Not much point giving it to these guys if you cant use them to estimate range.
Range estimation is critical to acheive a first round hit by greatly increasing accuracy, which is what you want when hunting tanks.
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The Sf.14z is, has always been and remains a simple set of binoculars. They contain no means of rangefinding other than that which is found in other types of binoculars.
The means of determining range using binoculars like the Sf.14z are the same as you use in tank sights. You have a graticule with a vertical and horizontal stadia pattern which you can use to estimate range to a taret of known size. And thats it.
Some binoculars have better lenses, better field-of-view, better magnification or better graticules than others, but the difference is, in game terms, minute. Just like the difference between the StuG sight and tank sights.
Rangefinders proper have some kind of in-built device, which aids the user in determining range. In the WWII period, that would be
A: Coincidence rangefinding, which means that you have to turn a knob until the images of the two lenses coincide. Either by overlapping each other or by a split-field as you find in some cameras.
B: Stereoscopic rangefinding, which utilizes the depth perception of binocular vision by having a fixed marker in one lens and a movable one in the other. You then move the two together until they appear to be the same position to the target. AFAIK it was this system that was used in German rangefinders, a system which is recognized to be very difficult to use properly and effectively.
cbo
Source: Ogorkiewicz: "Tank Technology"
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August 29th, 2008, 03:54 AM
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Re: StuG Question.
If I understand it correctly, stereoscopic RF was very accurate, but coincidence was easier to produce and operate, correct?
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August 29th, 2008, 05:12 AM
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Re: StuG Question.
Quote:
Originally Posted by Marek_Tucan
If I understand it correctly, stereoscopic RF was very accurate, but coincidence was easier to produce and operate, correct?
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AFAIK accuracy is about the same, but the coincendence rangefinder easier to use. But if you have information to the contrary, I'm all ears. Well - eyes
cbo
Last edited by cbo; August 29th, 2008 at 05:28 AM..
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August 29th, 2008, 07:03 AM
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Re: StuG Question.
Oh, it's just a vague recollection about a side note in one book about WWI naval combat, comparing German and British rangefinders, but then maybe the problem was in something completely different like quality control or training... Or maybe the recollection is entirely wrong
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August 29th, 2008, 06:57 PM
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Re: StuG Question.
Hi cbo
First just a point on referencing if your going to provide a reference then please put these "" around the quote im sure Ogorkiewicz doesnt say all of what you have attrbuted to him in your post.
No, I am not saying that sf14 are rangefinders I am saying they can be used to get a much better estimate of range than a "normal" set of binoculars. They have about twice the magnification, a fixed mounting and most importantly are stereoscopic. A normal set of binoculars presents you with a flat image, not good when estimating range. sf14 are used to observe(estimate range of) a target not scan for targets like a tankers binos. They are the tank equivelent of a snipers telecopic sight, ie they improve accurracy.
In game terms the difference is not minute. If a 1m Rangefinder proper has rangefinder value of 8 then a sf14 equiped vehice, (listed in http://forum.shrapnelgames.com/showt...t=34587&page=1
) should get a rangefinder value somewhere between 1 and 8 probably whatever corresponds to giving the vehicles equipped with SZ14 the "extra" accuracy documented see ref. (I would favour a value of 6)
From
http://www.germanwarmachine.com/phot...ry/3/index.htm
"The 14-power Scherenfernrohr 14 Ziel Gitter, or stereo binocular, served as a rangefinder for the artillery and was a mainstay of forward observers to gauge distances."
This quote says agrees with what I am saying, You -can- estimate range with the sf14.
Best Regards Chuck.
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August 30th, 2008, 05:01 PM
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Re: StuG Question.
Quote:
Originally Posted by chuckfourth
Hi cbo
First just a point on referencing if your going to provide a reference then please put these "" around the quote im sure Ogorkiewicz doesnt say all of what you have attrbuted to him in your post.
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These items "" are called quotations marks because they are used when you quote someone directly, ad verbatim. I do not quote Ogorkiewics ad verbatim, hence I do not use quotation marks.
By referring to Ogorkiewiecz as my source, I'm pointing out, that it is not something, that I've pulled out of my hat. It is is actually quite common practice.
But I can see that I didn't put the pages in. They are basically Chapter 7, in particular p.169-173
Quote:
No, I am not saying that sf14 are rangefinders I am saying they can be used to get a much better estimate of range than a "normal" set of binoculars. They have about twice the magnification, a fixed mounting and most importantly are stereoscopic. A normal set of binoculars presents you with a flat image, not good when estimating range. sf14 are used to observe(estimate range of) a target not scan for targets like a tankers binos. They are the tank equivelent of a snipers telecopic sight, ie they improve accurracy.
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I suggest you read an old gunners manual. They usually describe how you use binoculars to estimate range. The simple procedure is to compare the position of the target to an item in the field to which you know the distance, typically from a map. The Sf14z might be a tad better at that due the fact that the depth of the vision is better, but it is still operating within the confines of that basic method, which is not particularily accurate.
Ogorkiewicz puts the margin of error at 25-30% of the range, down to about 20 with intensive training. So that is 200-300 meters off at 1000 meters.
If the vision device, be it a gun sight or binoculars, has a reticle with lines reprenting mils, you can use those for estimating the range to the target, if the size of the target is known - like an enemy tank. This is stadiametric rangefinding and Ogorkiewicz puts the ranging error at 15-20% of the range.
In this case, range estimation is not based on the quality of the optics itself or the ability of the observer to see relative range between items on the battlefield far away. And since those lines are available in field glasses as well as gun sights, the small stereoscopic vision advantage of the Sf14z does not really come into play.
Now, once you introduce an optical rangefinder proper, things are very different. Here, you simply have to observe the target and turn a knob until the measuring devices in the eyepiece shows that you have the target (either by the coincidence or stereoscopic method) and then read the range off a scale on the rangefinder. Now things start to improve, as the estimated ranging error drops to 10-20 meters at 1000 meter (dependent on the base width of the rangefinder - wider = more accurate).
So perhaps you are right, the Sf14z does give an advantage as it is a superior set of binoculars, but measured againt the yardstick of the game, the difference remains minute.
Quote:
From
http://www.germanwarmachine.com/phot...ry/3/index.htm
"The 14-power Scherenfernrohr 14 Ziel Gitter, or stereo binocular, served as a rangefinder for the artillery and was a mainstay of forward observers to gauge distances."
This quote says agrees with what I am saying, You -can- estimate range with the sf14.
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No one is saying you cannot. In fact, you can measure range with your Mk I eyeball. But the Sf14z does not posess any rangefinding qualities beyond those of the average set of binoculars or a tank sight (i.e. the stadiametric pattern). It is quite a stretch to call it a "rangefinder", as that definition is usually reserved for deviced that actually measure range.
Btw, the link seems broken?
Incidentally, the RF values in SPWW2 does not seem to conform to what is says in the Mobhack manual:
" Range Finder - This makes hitting targets easier, especially for firers who did not move. 14 is the level for laser range finders, use 6 for the ranging coaxial rifle calibre MG as used in UK tanks, or 8 for a ranging .50 MG as used in Chieftains. Use around 6 to 10 for optical range finders as in the M48/M60/Leo 1. values under 5 tend to be used for WW2 type tank sights. For reference - 4 was generally the max value in SP 1 (e.g. panthers) barring some specials (e.g. 8 for the Nashorn, which used a stereo optical range finder of artillery observer type)."
Jagdtiger has a value of 8, like the Nashorn, and Panther A and G have a value of 5, higher than, say, the Jagdpanther, which has a value of 3 like most tanks. The Panther F - which had a proper, 1.32 meter stereoscopic rangefinder, has a value of 6.
It has been my impression, that RF was a value, you could manipulate to get better long range accuracy of a given gun, rather than a direct 1-1 relation the the actual rangefinding capabilities of the guns optics. The different values in the German OOB seems to bear this out?
Also, I'm not really all that convinced, that a 1 meter rangefinder was standard issue to Nashorns in particular. They might have been available on occassion for those vehicles, just as they were for some Tigers in Tunesia. But perhaps someone have some info on that.
cbo
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September 15th, 2008, 06:48 AM
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Re: StuG Question.
Hi Claus
So Im guessing then that your origional comment "The Sf.14z is, has always been and remains a simple set of binoculars" attributed to Ogorkiewicz is in fact incorrect? Does Ogorkiewicz even mention sf14? Needless to say this is why I prefer quotations rather than paraphrase. Paraphrase can be very misleading.
Good to hear you have changed your position from SF14 being a simple binoclar to being a superior binoclar. So it just remains to be settled how superior.
Your quote from mobhack is interesting. The Nashorn is equipped with the sf14. Mobhacks description fits it, ie a sterioscopic artillery type "rangefinder" The real Rangefinders were all issued to the Flak ie AA not Artillery.
So whatever the rangefinder value the Nashorn has, all the other vehicles equipped with Sf14 should also get it. If the real rangefinder gets 8 then Sf should probably get something less. Alternately the SF14 could get a RF value of 8 and the real rangefinders something higher as the two seem to be confused in the case of the Nashorn.
Circumstantial evidence is all I can offer for a high RF value for SF14 in that the Nashorn had it and was a famously accurate shooter and it appears from the origional post so was the stug. ie there is no other explanation of both vehicles being very accurate other than their common peice of kit, the SF14 (ie I think it does make a difference in game terms).
Regards Chuck.
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