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  #1  
Old August 4th, 2008, 01:39 AM
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Not quite in working order, but very nearly playable. I just need to attach the sprites to the appropriate units, and do enough playtesting to ensure that things actually work. After that...I'll be working on the rest of the sprites.

The many, many sprites.

The attached files contain (what should be, more or less) working, but incomplete and unbalanced, name information, units, sites, Pretenders, Nation info, etc. It's roughly 85% done, including the vast majority of the drudgework. The sprites are only about 15% done, but I will probably just shoehorn in some placeholders there.

If I don't manage to complete this Nation (and really, there's no good excuse at this point), then atleast it's done enough for someone else to finish in a weekend or two. I've got a handful of surprises planned, but nothing too obscure, or vital.

I based the layout of the DM text directly on Zepath's Kharam Dzu, so it should be fairly straightforward to read and understand.

Early nation based on the semi-historical Cimmerians, Dacians, Kurgans, Thracians, Romanians, and Illyrians, and early Greek accounts of Hyperboreans, with mild influences from the Celts, and UFOist accounts of "Ancient Astronauts", with a lot to offer fans of Robert E Howard's 'Conan the Barbarian' and 'Kull of Atlantis', as well as the works of Clark Ashton Smith (who's works I eventually plan to base atleast one Nation on, with the permission of Nerfix, who's idea it was).

Note: I felt that the physical inclusion of Conan the Barbarian (thief, gladiator, pirate, general, king, etc.), as a unit, would inevitably have become an unintended parody, and/or quickly stepped on by an elephant or something, and I didn't want that to happen. Instead, I decided to make the focus on the less well known, but still quite interesting, King Kull of Atlantis--who managed to become even more interesting, and hopefully fun to play with, through the filter of Dominions, and the portayal of Atlantis in the game.

Traits: Barbarian nation led by powerful mages, features: decent magical diversity, a horde of national summons, national spells, full heroes, 3 diverse sacred units, 6 Pretender chassis.

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Name:	Cimm99.png
Views:	404
Size:	30.0 KB
ID:	8906
Attached Files
File Type: rar Cimmeria.rar (6.6 KB, 139 views)
File Type: txt Cimmeria.txt (46.3 KB, 204 views)
File Type: txt CimmReference.txt (16.8 KB, 163 views)

Last edited by HoneyBadger; September 16th, 2010 at 12:41 AM..
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  #2  
Old August 4th, 2008, 07:32 PM
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Default Re: Cimmeria-Land of Fog and Darkness

Reserved for graphics.
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Old August 4th, 2008, 09:35 PM
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Default Re: Cimmeria-Land of Fog and Darkness

Nicely done-thanks! I'll reserve this space for graphics too
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Old August 5th, 2008, 04:17 AM

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Default Re: Cimmeria-Land of Fog and Darkness

Didn't I post here?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old August 5th, 2008, 03:35 PM
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Default Re: Cimmeria-Land of Fog and Darkness

Yeah, but I got a moderator to remove it because it was OT.
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Old August 5th, 2008, 04:20 PM
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Default Re: Cimmeria-Land of Fog and Darkness

you know, if you are doing Cimmeria, you might want to do a late age version of Stygia as well. A human-centered splinter of C'tis, or somesuch...

... then again, that might make then might end up being too much like Late Age Pythium... nevermind
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Old August 5th, 2008, 06:34 PM

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Default Re: Cimmeria-Land of Fog and Darkness

which nasty mod did that???
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old August 5th, 2008, 09:43 PM
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Default Re: Cimmeria-Land of Fog and Darkness

Cimmeria will probably end up with a Pythium hero.
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Old August 5th, 2008, 09:45 PM
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Default Re: Cimmeria-Land of Fog and Darkness

Serpent King? (Thulsa Doom!!) :bg:
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Old August 5th, 2008, 09:46 PM
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Default Re: Cimmeria-Land of Fog and Darkness

That's what I was thinking, something along those lines.
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