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July 31st, 2008, 02:59 PM
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Private
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Join Date: Jul 2008
Location: Poland
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Polod
Hello.
This is what I've been working on recently.
It adds a new nation - Polod, which is based (VERY) loosly on polish legends.
As of now there are two eras (EA, MA).
The sprites and desriptions need a little more work, also I'd like to add a few pretenders and some more spells - just didn't have enough time.
Pretenders:
Heroes:
Summons:
EA Recruits and Flag:
MA Recruits and Flag:
/edit
Fixed a bad attachment - it was a version without spell for MA
/edit
Fixed MA - now archers showing, not molochs
Added 2 spells, one for EA and one for MA
/edit
Added 2 pretenders and summons
- descriptions still need more work :/
------------------------------------------------------
Question - what is the real cap on Names ?? In the manual it says its 159, but if I exceeded 150 the game crashed...
In the end I had to sacrifice Vegetables names to make mine work...
Last edited by lch; August 25th, 2008 at 06:29 PM..
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July 31st, 2008, 03:34 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
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Re: Mod - Polod
Unfortunately I don't think I'll have a chance to download this at home for several days (going away), but the graphics look fantastic! Nice work!
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July 31st, 2008, 04:23 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Mod - Polod
I'd also be interested to hear about the name problem.
Are there any nametypes that are only used in some ages. Oceania should be free in LA, Pythium female in EA and MA, etc.
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July 31st, 2008, 04:25 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Mod - Polod
Yeah there is a name cap.
151 and upwards don't work. Everything below does.
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July 31st, 2008, 05:26 PM
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Private
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Join Date: Jul 2008
Location: Poland
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Re: Mod - Polod
Uhuh.
Another question - is there a way to set names to heroes other than creating new nametypes ?
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July 31st, 2008, 06:15 PM
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Sergeant
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Join Date: Jan 2007
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Re: Mod - Polod
Very cool looking mod. If I get some free time I'll try it, but that being said, I must confess to being rather ignorant of Polish (or Polish-inspired) Myth. So at first glance I can't help but wonder: Why is that guy riding a giant rooster? Why do they summon a giant rooster? What is that skinny white summon-thingy below and to the right of the giant rooster? And why doesn't their flag have a rooster on it?
I'm all for flavor text and would love to hear what exactly inspired this mod and perhaps get some answers to my horribly irreverent questions.
Looking forward to trying this out soon!
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July 31st, 2008, 06:32 PM
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Private
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Join Date: Jul 2008
Location: Poland
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Re: Mod - Polod
First off - fixed a bad attachment, now MA also has new spells.
Second - That man riding a rooster is Jan Twardowski, who was a "mage"(well, to be exact, "czarnoksieznik" translates into warlock...) at the polish king's court. There are many legends about him, but most state that he gained his powers in magic by signing with a devil, who he later tricked. Some of the legends state that he is now on the moon (!!) and some of these state that he got there riding a big rooster , others say that the devil tried to get his soul by force, but dropped him on the moon when Twardowski started praying. Also, one of the legend's versions state that the devil made for him a whip made of sand, and so this is the weapon my hero uses
About the rooster - polish legends state that this is the form of a basilisk, but seeing as there already is a basilisk in the game, I just twisted/invented something new
That skinny thing is a Buka - according to polish folklore it is the devil that was tasked with overseeing witches, so that they don't do anything too evil. It is supposed to have the apearence of a big bony devil. I twisted it a little.
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July 31st, 2008, 07:42 PM
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General
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Join Date: Oct 2007
Location: Poland
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Re: Mod - Polod
Well, being from Poland I can surely help with that mod later. But why name like that?
And I think Polish mythology would rather fit MA and LA, at least EA would be rather some common slavian nation.
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August 1st, 2008, 12:03 AM
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Sergeant
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Re: Mod - Polod
Awesome! Thanks for the enlightenment Leonn! I thought the giant rooster might have been a basilisk, but, like I said, I don't know anything really about Polish mythology so it could have been they just really like roosters!
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August 1st, 2008, 06:33 AM
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BANNED USER
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Join Date: Feb 2007
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Re: Mod - Polod
Quote:
Leonnn said:
Uhuh.
Another question - is there a way to set names to heroes other than creating new nametypes ?
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Nope.
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