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May 31st, 2008, 08:59 PM
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Corporal
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Join Date: May 2008
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
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Heroes?
Is there a way to tell which heroes are possible based on which scales?
I ask because I've played a number of games with Pythium on different scales and I've always gotten Pontifex serpentus within the first 10 turns or so.
Except the latest long game I am playing where I set the magic scales to magic 1 instead of drain 1 and took turmoil off of 3 and put it on 2. Now I am up past turn 90 and still havent seen the guy. I've gotten the serpent riding hero once and the incredibly poor melee hero more than 6 times.. but no pontifex
I realize that it is all random and one game doesn't prove any trend.. but for my own personal edification is there any way to know what heroes are possible for nations based on which scales are picked?
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May 31st, 2008, 09:01 PM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Heroes?
Pretty sure it's all dependent on Luck scales. Order-Turmoil might also play a part.
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May 31st, 2008, 09:19 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Heroes?
Conventional wisdom is that what hero arrives is completely random. No scale effects.
The chance of a hero is dependent on luck.
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May 31st, 2008, 09:30 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Heroes?
The jeff is correct... only luck determines an increase/decreased chance of appearance. The other scales do nothing for heroes.
__________________
There can be only one.
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June 1st, 2008, 06:39 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Heroes?
Yep, and IIRC the base chance is 3% per turn, -1 per tick of misfortune, +1 per tick of luck.
So misfortune 3 means no heroes, and misfortune 2 means you only have a 1% chance per turn to get a hero.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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June 1st, 2008, 01:13 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Heroes?
Agrajag how do you know such a thing? Where can one find such detailed information about some game features?
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June 1st, 2008, 02:01 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Heroes?
It is common knowledge among veterans, because such things have been discussed on the forum already in the time of Dom2 with KO explaining that. It is very often the case that we do not remember if such things were in the manual or posted online.
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June 1st, 2008, 03:26 PM
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Corporal
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Join Date: May 2008
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Heroes?
I try to always play with full luck scales.. but I've noticed that the only time I ever get the random blood caster for pythium is when magic is at 3, otherwise I've never seen the guy.
I'll keep on playing and seeing what happens but from what I've seen so far either something is effecting the heroes that appear or the random generation is a very strange flavor of random..
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June 1st, 2008, 04:52 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Heroes?
I have a feeling, from all of the SP that I've played, that there is a weighting system to the heroes. Such that you have the base 0-6% chance to recieve a hero in any given turn, but then you do another roll against your list of available heroes, and some will be much more common than others.
Anyway, I know about small sample streaks and trends in RNGs, but it still seems this may be the case.
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June 1st, 2008, 07:31 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Heroes?
Quote:
Edi said:
It is common knowledge among veterans, because such things have been discussed on the forum already in the time of Dom2 with KO explaining that. It is very often the case that we do not remember if such things were in the manual or posted online.
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Pffft. Need I remind you how much I suck at actually playing the game?
Though yeah, that is the reason I know such wonderous things.
__________________
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