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  #1  
Old May 25th, 2008, 03:16 PM

fictionfan fictionfan is offline
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Default super magic game

Settings:
Map - Glory of the gods (negotiable)
Game name - supermagic
Gold, Resources, Supplies - standard (negotiable)
Independents - 9 (negotiable)
HoF - 15 (negotiable)
Renaming - allowed
Research - easy (would like a mod to make all researching done before start)
Score graphs - on
early ages
75 magic sites

The rules of this game is all points are spent on magic for the pretender.
No positive scales negative scales are optional.
Also pretenders are imprisoned.

edited
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  #2  
Old May 25th, 2008, 03:31 PM
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Tuidjy Tuidjy is offline
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Default Re: super magic game

This will completely cripple many nations. And luck (not the scale) will play an
awfully great role in a game like this. Misfortune+Death will be Hell on your
already bad income.

One thing is certain. 'Super magic' is a bad name. I suggest 'Frustration'.
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  #3  
Old May 25th, 2008, 04:38 PM

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Default Re: super magic game

why would income e worse than ever?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #4  
Old May 25th, 2008, 05:12 PM
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Default Re: super magic game

Some suggestions-

Unlock scales, and especially Dominion.
Many summons require food, and with all dominions spreading 3 Death, there will be few supplies anywhere. To compound that problem, there will be a very finite amount of Blood Slaves possible in such a decaying world, so with no food and no demons, may as well all it "super undead game".

In actuality, if you engineer the game to make recruited troops play a smaller part, you don't want auto or even fast research. To make a game out of it, you need to force choices and strategies as far as researching.

Also, if it's the super magic game, why is everyone set to 3 Drain?


I dub this game "Diseased Tartarian Deathmatch". Except, a couple of players won't have diseases.....
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  #5  
Old May 26th, 2008, 02:15 PM

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Default Re: super magic game

Sorry I just wanted a lot of points on the magic and I could not think of another way to do it.

You guys are right it would not work any ideas how to do it?
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Old May 26th, 2008, 04:29 PM
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Default Re: super magic game

You could simply say no one can take positive scales, only negative ones although they are optional. That will still leave a lot of points for magic even if people don't take any negative scales.

Lots of people will take sloth 3 anyway so that will leave a lot of points for magic paths.
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Old May 26th, 2008, 08:47 PM

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Default Re: super magic game

good idea
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Old May 26th, 2008, 11:25 PM

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Default Re: super magic game

Quote:
Tuidjy said:
One thing is certain. 'Super magic' is a bad name. I suggest 'Frustration'.
yep 'Frustration' would be a good name for this game.
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