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  #1  
Old May 22nd, 2008, 12:50 PM

fictionfan fictionfan is offline
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Default No Magic sites

Settings:
Map - Glory of the gods
Game name - anti-magic
Gold, Resources, Supplies - standard
Independents - 6
HoF - 15
Renaming - allowed
Research - hard
Score graphs - on
early ages
no magic sites

This should be a simply army on army battle. with some mages casting maybe. However magic is not what decides the game as so often happens.
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  #2  
Old May 22nd, 2008, 01:01 PM
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Default Re: No Magic sites

No magic sites is not really possible, ultra rare yes.

0% site frequency means provinces with bonus (mountains, forests, wastes I think) have 20% to have one.
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  #3  
Old May 22nd, 2008, 04:59 PM

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Default Re: No Magic sites

Really can't you just put for 0 magic sites.
well the starting Magic sites are still there, but magic levels will be low.
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  #4  
Old May 22nd, 2008, 05:20 PM
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Default Re: No Magic sites

Also, there's already a game named Alexandria.
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  #5  
Old May 22nd, 2008, 08:38 PM

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Default Re: No Magic sites

Why play a low-magic game in the Early Age? Late Age nations are the ones best equipped for conventional battle.
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  #6  
Old May 22nd, 2008, 09:42 PM
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Default Re: No Magic sites

Fighting is interesting in all Ages. The stated settings will still result in plenty of magic power, just less than typical.
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  #7  
Old May 23rd, 2008, 02:22 AM

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Default Re: No Magic sites

All right so maybe it's a bad idea. I just wanted to do something new.
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  #8  
Old May 23rd, 2008, 02:26 AM

Zeldor Zeldor is offline
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Default Re: No Magic sites

So who wins? Lanka, Niefel or Mictlan? It would be hard to find someone stupid enough to take non-bless nation. Unless you limit max levels of magic on pretenders.
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Old May 23rd, 2008, 02:42 AM
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Default Re: No Magic sites

For a low/no magic game There are mods that were released by KO limiting research to level 4 and 6 respectivly, but I am pretty sure they could be modified to cap research even lower, say 2.

If you interested I can try to dig through the forum and find them, Or I can just attach my copies.

Fiction fan, dont give up, I like the idea, it just needs some tweeking.
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  #10  
Old May 23rd, 2008, 04:47 AM

quantum_mechani quantum_mechani is offline
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Default Re: No Magic sites

I ran a game much like this in Dom2. The rule of no extra magic on pretender chassis worked well.
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