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March 25th, 2008, 03:00 PM
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National Security Advisor
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Join Date: Oct 2003
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Ermor - The Restoration - Draft v0.75
Sparked by the discussion in the Gath Dev Diary thread, would there be any general interest in seeing a mod where MA & LA Ermor were switched around?
It won't be very difficult at all for me to do the description changes for a mod that punts Broken Empire to Late Era and makes it a splinter offshoot of exiles returning from Pythium to restore Ermor. I may make one regardless of the level of interest here, but I figured I'd ask. All it needs is altered descriptions, really. A few minor tweaks to some unit equipment. Perhaps also some extra minor mage for them to give a bit more variety in magic than the AWSD they currently have.
I'll kindly thank Foodstamp for providing the skeleton of the mod in the dev diary thread, saves me from making that much structure.
Naturally, if Kristoffer feels that this is territory best left untrodden because he wants to keep it to himself, I will respect that and any mod I may or may not make will in such a case stay private.
So, speak up if you want to see this! If all I get is a general unenthusiastic 'meh' to this, I'll probably put it on backburner.
EDIT: Since Kristoffer himself decided to encourage me, here's a first draft
EDIT 2: Uploaded draft version 0.75 of the mod, with further modified Renata and Renatus, a thematically appropriate Cultist and a new unit, the Shadow Priestess. Shadow Vestal also got new graphics.
Last edited by lch; August 27th, 2008 at 11:08 AM..
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March 25th, 2008, 03:04 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Ermor Era Switch Mod - General Interest?
Well not having read that thread I wonder why you would do that.
Then you'd have an annoying strong MA ermor and no fishheads to counter them.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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March 25th, 2008, 03:19 PM
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National Security Advisor
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Join Date: Sep 2003
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Re: Ermor Era Switch Mod - General Interest?
To be able to face off eeeeevil Ermor with gooooood Marignon, instead of Diabolical Faith. MA also has slightly more magic and I think most nations would be at least as good at countering Ermor in MA as they are in LA.
I also fail to see how including both LA Ermor and R'lyeh in the same game can be considered a good thing. It just makes everyone else's game that much less fun.
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March 25th, 2008, 03:27 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Ermor Era Switch Mod - General Interest?
Endo.. it means they only ruin one age and not 2
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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March 25th, 2008, 03:42 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Ermor Era Switch Mod - General Interest?
Rlyeh is, imo, much more annoying to deal with than Ermor.
I'm not interested in this mod, but maybe others are.
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March 25th, 2008, 04:03 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Ermor Era Switch Mod - General Interest?
I would be interested, at least to see how things work out on a thematical level. So I would encourage you
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March 25th, 2008, 05:01 PM
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Private
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Re: Ermor Era Switch Mod - General Interest?
I think that this would be great. Staggering Ermor/R'yleh instead of having them both in the same era seems like a good idea, and a slightly changed MA Ermor would do great in LA too in terms of variety.
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March 25th, 2008, 05:05 PM
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Sergeant
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Re: Ermor Era Switch Mod - General Interest?
I'd love to see a mod like this. I miss the days from Dominion, and DomII when I could pit classic Ermor against all of the MA nations it used to face off against.
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March 25th, 2008, 05:07 PM
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Major
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Re: Ermor Era Switch Mod - General Interest?
I have seen at least two game threads in which the host straight out banned
LA Ermor and R'lyeh. In my personal opinion, Ermor is not unbalanced, just
extremely scary. R'lyeh, on the other hand is simply nuts.
Single water nation with massively amphibious units, defensive dominion,
autospawn, clamming ability, extra summoning ability, full slots thuggable
commanders, best mages in the age, insane magic resistance, the two most
powerful paths at reasonable levels...
When I first looked at it, I went 'Huh?'.
I went back to look at them, and to see whether they are as insane as I
rememebered... So I found out some more advantages that I had missed:
communionable priests, amphibious net using troops, mindless tramplers.
Does anyone believe that the dominion is bad enough to balance ALL these
disavantages? From my tests, growth 3 is enough to counteract the population
killing effect, and the insanity effect is no worse that let say Pythium's
old age problems. Of course, the insanity affects invaders MUCH worse than
it does R'lyeh.
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March 25th, 2008, 05:33 PM
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Second Lieutenant
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Re: Ermor Era Switch Mod - General Interest?
As much as I'd like to have LA Ermor and MA Marignon in the same bracket, I'd strongly prefer keeping LA Ermor where it is. I like LA as the era of death and decline.
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