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  #1  
Old March 1st, 2008, 07:08 PM
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Dedas Dedas is offline
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Default Loemendor PBEM (Game started)

Hi people and welcome! This is actually the second try by me to get this PBEM rolling as the old one died out when I lost my internet connection in a move. However, this time I hope to get the help from Llamabeast (who offered his help last time as well, thank you!). Oh well, here is the game settings:

******

Players: 9
Map: Loemendor Multiplayer Scenario 1.1
Age: Late
Independents: 6
Graphs: Enabled (Pending)
Renaming: On
Magic Sites: 35%
Random Events: Common
Resources: Average
Research: Average
Hall of Fame: 10 slots
Victory: Standard
Nation Assignments: Fixed
Hosting: Every 24h
Mods: Worthy Heroes 1.8
Diplomacy: Sheap's Rules of Diplomacy

The map is located here:
http://www.shrapnelcommunity.com/thr...048#Post584665

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The map we will be playing is a modified version of Loemendor by Kaljamaha. The modification is done by me with kind permission from Kaljamaha. The reason is that I want us to play with fixed starting positions and nations. Hopefully it will be a interesting and thematic experience for everyone involved in this PBEM.
I tried to balance the map the best I could without it becoming uninteresting.

The nations I wish you to fill are:
* Pangaea (Jazzepi)
* Ermor (DryaUnda)
* Chelms (Sawyer)
* Marignon (Hadrian_II)
* Utg�rd (Semigall)
* R'lyeh (vfb)
* T'ien Ch'i (Dedas)
* C'tis (Tequilich)
* Ulm (Valerius)

I will take the nation that is left (this means that the first 8 that answer will get to play).

Hosting will occur every 24h. This may change to 48h eventually.

---

Some tips to the players:
In my modification the terrain is now much important to the specific nations than in the vanilla version. Some examples:

*C'tis has both desert/waste (for its waste survival units) and swamp (for its swamp survival units) close by for added protection.

*Utg�rd quickly needs to gain some food for its troops as they start in snow (waste). This is very possible if the player examine the map closely for simple expansion ways.

*Marignon should take advantage of its sea faring capability as they start by the coast.

And a lot more that I will let you find out yourself.

---

No rules will change once the game has started.
Any suggestions before start of game are appreciated.

---

Everyone with at least 5 games under their belt are welcome to join.
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  #2  
Old March 1st, 2008, 08:27 PM
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Hadrian_II Hadrian_II is offline
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Default Re: Loemendor PBEM: Scenario based mayhem!

I think i will try marignon.
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  #3  
Old March 1st, 2008, 08:48 PM
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Default Re: Loemendor PBEM: Scenario based mayhem!

I'd like R'lyeh please.
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  #4  
Old March 2nd, 2008, 03:08 AM
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Default Re: Loemendor PBEM: Scenario based mayhem!

Still 6 spots to fill up!
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  #5  
Old March 2nd, 2008, 07:57 AM

AlgaeNymph AlgaeNymph is offline
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Default Re: Loemendor PBEM: Scenario based mayhem!

I'd like to see what I can do with Ermor.
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  #6  
Old March 2nd, 2008, 01:02 PM
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Default Re: Loemendor PBEM: Scenario based mayhem!

Only 5 spots left! Don't be shy people!
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  #7  
Old March 2nd, 2008, 02:30 PM

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Default Re: Loemendor PBEM: Scenario based mayhem!

I'm interested in taking up Chelms.
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  #8  
Old March 2nd, 2008, 02:51 PM
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Default Re: Loemendor PBEM: Scenario based mayhem!

And Chelms you shall have good sir knight!
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  #9  
Old March 2nd, 2008, 03:34 PM

Tequilich Tequilich is offline
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Default Re: Loemendor PBEM: Scenario based mayhem!

LA is the best and so is this map! Ctis please.



thanks
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  #10  
Old March 2nd, 2008, 03:48 PM

Valerius Valerius is offline
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Default Re: Loemendor PBEM: Scenario based mayhem!

Ulm, please.
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