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February 24th, 2008, 09:43 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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What if Boots of Long Strides gave mapmove 2?
As the title suggests, I'm pondering how good mapmove of 2 is, and how hard it should be to get. There are lots of old mages with mapmove 1, and only few items that increase the speed at which a commander can move. Boots of Long Strides would be a N1, Constr 0 alternative. Good, bad, ugly?
Modding the item to allow this is currently impossible. I'd also like to see an "Mechanical Mount" item that took foot slot and gave "mounted" tag, if item modding ever gets that far.
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February 24th, 2008, 01:11 PM
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Corporal
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Re: What if Boots of Long Strides gave mapmove 2?
Sounds clever. But would it being a N1 Cons 0 be OK? Hmm. It might be, BoLS aren't very desirable as of now.
__________________
There was a time/When people were alight/Stop this cold black machinery/Before we kill this mystery
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February 24th, 2008, 01:51 PM
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Lieutenant Colonel
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Re: What if Boots of Long Strides gave mapmove 2?
With the risk of sounding ignorant, what does the BoLS actually do?
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February 24th, 2008, 01:58 PM
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National Security Advisor
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Join Date: Sep 2003
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Re: What if Boots of Long Strides gave mapmove 2?
'Running' intrinsinc makes moving around the battlefield cost half the AP it usually does, like Haste. Giving a unit more AP would be quickness; this allows the unit to walk twice as far without quickness.
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February 24th, 2008, 02:33 PM
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BANNED USER
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Re: What if Boots of Long Strides gave mapmove 2?
I'd support this. BoLS are pretty useless currently.
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February 24th, 2008, 02:53 PM
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Lieutenant Colonel
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Re: What if Boots of Long Strides gave mapmove 2?
Yes indeed. Could anyone suggest any tactic where BoLS is actually useful?
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February 24th, 2008, 02:56 PM
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National Security Advisor
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Join Date: Sep 2003
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Re: What if Boots of Long Strides gave mapmove 2?
Intrinsic trampler, such as Earth Mother, is the only one I know of.
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February 24th, 2008, 03:14 PM
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Lieutenant Colonel
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Re: What if Boots of Long Strides gave mapmove 2?
Ah yes, of course. That would actually be somewhat useful.
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February 24th, 2008, 03:57 PM
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Second Lieutenant
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Re: What if Boots of Long Strides gave mapmove 2?
In the early stages of the game I will also put them Pretenders who I want to be able to get at archers fast, or for Pretenders who i want to get out fast should the army route.
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February 24th, 2008, 04:07 PM
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Lieutenant General
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Re: What if Boots of Long Strides gave mapmove 2?
The boots are pretty much entirely useless as they stand, even mapmove 2 is likely too little, as long as the change is being made it might as well be mapmove 3.
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