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  #1  
Old February 18th, 2008, 12:27 AM

Xietor Xietor is offline
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Default Rise of the Newbie games

I think there should be games for casual players that are not newbies. Some players may play in 4-5 games, but because they are busy with real life, never master all of the numerous tricks of the game that hardcore players master.

I have heard some players that are not newbies say they dread playing against some of the hardcore players because they are at a huge disadvantage in not knowing what all the various spells/items do.

And they may hate being rushed by rush experts. So perhaps in the near future, someone can start a "casual" player game, rather than label it a newbie game.
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Old February 18th, 2008, 12:41 AM
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Default Re: Rise of the Newbie games

Good idea, I agree.
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Old February 18th, 2008, 01:38 AM

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Default Re: Rise of the Newbie games

this sounds good to me too. Id definitely be in the catagory of playing several games but never knowing enough to do well.
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Old February 18th, 2008, 04:39 AM

Valerius Valerius is offline
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Default Re: Rise of the Newbie games

Great idea, Xietor. I'd very much like to join a game like this.
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Old February 18th, 2008, 07:00 AM

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Default Re: Rise of the Newbie games

Sounds like a plan Xietor, I will set one up like that soonish.
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Old February 18th, 2008, 07:15 AM

Zeldor Zeldor is offline
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Default Re: Rise of the Newbie games

Sounds great, I am now im my last newbie game and after that I rather won't qualify. But still, playing against hardcore players really limits all the fun and available options.

Maybe we should play it on bigger maps? That is more provinces per players? I do not like the idea of crowds, insane rushes etc and they are rather a must in hardcore games. Some more space to expand would make more strategies possible.
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Old February 18th, 2008, 07:18 AM

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Default Re: Rise of the Newbie games

I think its a great idea. For those of us who haven't won any games since we were newbies .... come on I can't be the only one

My experience is you can become a competent early to mid-game player relatively quickly but moving on from there is difficult. I certainly haven't managed it.

Managing gem income, research and holding off one or more opponents is extremely difficult to master. I find I manage to get one of these right in mid to late game. Not that I see the late part of the game all that often
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Old February 18th, 2008, 08:34 AM

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Default Re: Rise of the Newbie games

Actually I don't agree that things like rushes are a must in games with good players. I've never rushed, never even been rushed, and normally make it to the late game. Although I suspect that might quite a bit to do with diplomacy, since I'm quite big on diplomacy.

Bigger maps aren't a lot of fun in my own personal opinion. They lead to considerable micromanagement, which I don't find fun.
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Old February 18th, 2008, 08:47 AM

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Default Re: Rise of the Newbie games

llamabeast:

All my MP games where I survive to mid or late game depend on diplomacy. Like MA TC starting with 5 neighbours or MA Man between Arco and Ermor.
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Old February 18th, 2008, 09:08 AM
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Default Re: Rise of the Newbie games

Quote:
Xietor said:
I think there should be games for casual players that are not newbies.
There will be games if there is demand. It would be nice to see that people that are waiting for games would take over subs or temp subs, because there is no fun in seeing a nation stale over multiple turns in a game, neither is setting them to AI. Maybe too many people underestimate the commitment it costs to play a game after the early stages and then get overwhelmed and have to quit from the game or do badly. I'd recommend only playing a minimum of games and planning ahead.
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