Hi all,
I am thinking about starting up another game to replace the one that was stolen along with my last computer.
So, I think those in the previous game would have priority if they wanted to play in this one. We will keep the same settings as the last game, except let's scratch that 10 turn enforced peace rule, it just caused confusion.
I think I am going to switch races, although I'm not sure which one I am picking this time around. We can do a different era if people prefer. Oh, also, since there are rumors of a new patch, we will probably wait until it comes out to start.
Settings:
Middle Era
Mods:
Conceptual Balance Mod 1.2
Indies 5
Site Frequency 45
Score Graphs off
Hall of Fame 15
Difficult Research
Map:
Lonely Mermaid
Victory Condition: 81 of 120 provinces
My ip = 97 dot 81 dot 86 dot 245
Port = 2000
Players confirmed:
CUnknown as Marignon
IndyPendant as Ryleh
Micah as C'tis
DryaUnda as T'ien Ch'i
Xox as Pythium
Jeffr as Pangea
Hetzer as Ulm
Zolharm as Shinuyma
24-hour quickhost for the first 25 turns, after that there will be 48-hour quickhost.
House Rules:
1) The spell "Mists of Deception" can't be combined with any perpetual killing spell such as Wrathful Skies. If the AI casts it for you, that's okay, but please do not ever script these two things together.
2) If you ever happen to charm Bogus's men, please do not ever use the "Attack Commander" option except for the Dark Knight guy himself.