.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #1  
Old September 23rd, 2007, 06:46 AM

MarkL MarkL is offline
Sergeant
 
Join Date: Sep 2007
Location: Sydney Australia
Posts: 229
Thanks: 0
Thanked 0 Times in 0 Posts
MarkL is on a distinguished road
Default New to S.E. IV & problems patching

Hi,
I have purchased this title and are in the process of getting started. I have purchased the Delux edition that installs as v 1.93

When I try to patch the game with patch1 that is supposed to be from 1.93 to 1.94 I get an error message saying wrong version and to reinstall. I did anther reinstall and received the same message. I did try the 1.94 to 1.95 patch and it installed and the game appears to run ok and shows 1.95.

I downloaded the patches from the home page for the game.
Is there a problem with my installation, or possibly the patches. I do not want to start playing till I get this sorted out. I would hate to get part way through only to find out I have an incorrectly patch game.

Any help would be appeciated.

Cheers MarkL
Reply With Quote
  #2  
Old September 23rd, 2007, 09:35 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New to S.E. IV & problems patching

The newest patch should be good. Public patches are typically happy with any older version, although in the past, daylight savings time has been known to confuse it.

You will probably want to get the Imagepacks while you're installing.
http://bt.spaceempires.net/download....7_2007.torrent
They're fully backwards-compatible addons to the stock graphics; includes new weapon animations, components, facilities and space objects.

Note: This does not change the stock game, but the majority of mods out there have the imagepacks as a dependency.
(Downloading and installing them once saves lots of time and space)
Reply With Quote
  #3  
Old September 23rd, 2007, 04:37 PM

MarkL MarkL is offline
Sergeant
 
Join Date: Sep 2007
Location: Sydney Australia
Posts: 229
Thanks: 0
Thanked 0 Times in 0 Posts
MarkL is on a distinguished road
Default Re: New to S.E. IV & problems patching

Thanks for the reply.

Will download the image packs as well. I have noticed there are a lot of mods for this game. It will be very hard to know where to start. Looks like it could end up like my flight simulator installation with many mods in the future. But I will have to work out which ones to start with.

Cheers MarkL
Reply With Quote
  #4  
Old September 23rd, 2007, 04:42 PM

MarkL MarkL is offline
Sergeant
 
Join Date: Sep 2007
Location: Sydney Australia
Posts: 229
Thanks: 0
Thanked 0 Times in 0 Posts
MarkL is on a distinguished road
Default Re: New to S.E. IV & problems patching

I just noticed the above mod is being distributed by torrent. Is there a link or something that I can use to see what ever other mods are being distributed by torrents?

I am not very familiar with torrent downloads

Cheers MarkL
Reply With Quote
  #5  
Old September 23rd, 2007, 05:12 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: New to S.E. IV & problems patching

http://bt.spaceempires.net/index.php

Most of the stuff isn't available as torrents, but the SE torrent index is here: http://bt.spaceempires.net/index.php

The other good place to look is on PBW (http://seiv.pbw.cc/)
All the mods that people play multiplayer are available up there (since the PBW server processes the turns for you, they need to be )
Reply With Quote
  #6  
Old September 23rd, 2007, 08:00 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: New to S.E. IV & problems patching

The best mod list is on the Wiki... PBW doesn't necessarily have every mod it supports available in the download library (especially larger mods).

http://wiki.spaceempires.net/index.php/Mods_(SEIV)
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #7  
Old September 24th, 2007, 06:41 AM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: New to S.E. IV & problems patching

If you plan to play solo games, the TDM-ModPack is highly recommended.

For the purposes of the PBW site, v1.94 and v1.95 are functionally equivalent; any game listed as using v1.94 can be played with v1.95.

Even if PBW doesn't directly support a mod, it can still be used to automate turn collection and distribution.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #8  
Old September 24th, 2007, 07:44 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: New to S.E. IV & problems patching

Allow me to plug some of my stuff too:

The neoexpansion pack and proportional response pack will add prettiness to your modded games without changing gameplay or default files at all:

http://www.dogscoff.plus.com/files/Neoexpansion1_40.zip
http://www.dogscoff.plus.com/files/P...alResponse.zip
Reply With Quote
  #9  
Old September 24th, 2007, 12:41 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: New to S.E. IV & problems patching

Quote:
dogscoff said:
Allow me to plug some of my stuff too:

The neoexpansion pack and proportional response pack will add prettiness to your modded games without changing gameplay or default files at all:

http://www.dogscoff.plus.com/files/Neoexpansion1_40.zip
http://www.dogscoff.plus.com/files/P...alResponse.zip
That's news to me also... thank you!

I'd recommend to start with TDM too, it is like stock game with improved AI. After that:
DevNull 1.80
AST (StarTrek)
Proportions (very different) or AICampaign
... the list goes on and on.
Reply With Quote
  #10  
Old September 26th, 2007, 05:27 AM

MarkL MarkL is offline
Sergeant
 
Join Date: Sep 2007
Location: Sydney Australia
Posts: 229
Thanks: 0
Thanked 0 Times in 0 Posts
MarkL is on a distinguished road
Default Re: New to S.E. IV & problems patching

Quote:
dogscoff said:
Allow me to plug some of my stuff too:

The neoexpansion pack and proportional response pack will add prettiness to your modded games without changing gameplay or default files at all:

http://www.dogscoff.plus.com/files/Neoexpansion1_40.zip
http://www.dogscoff.plus.com/files/P...alResponse.zip
Thanks for the links for these, they sound good mods to begin with.

Cheers MarkL

PS.
I have noticed that different sites all seem to have different patches. To avoid the patch compatability problems I noticed that the Armchair General site has a very big V 1.4 patch to patch any version up to that level, but oddly no V 1.5
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.