Hi you all ,i usually just read the forums, and never post cause as you will notice i always forget were i posted,but i will try to keep this one fresh
First , i would like to say thanks to all the modders here, i try to download and play a little of every work that i find, and because of that, was inspired to make my own mod.
About the nation....
Werewolves that want to rule all, pretty simple, i really like the call of wild spell, and think that the werewolves were underestimated. ( i like dogs too, but cats no)
Military-- Strong, reg units, High attack, low defense(i guess,) good stealthy, assassin units
Magic--- blood(maybe too strong??) Astral, Nature, fire
Priests---Average???
Aim to be:
A fun nation, that should be played aggressive , using stealth troops to assassinate, and disrupt enemy lines, and
medium armies that can endure much punishment to conquer fast. right now they seem to have a morale that is just to good don't know why, because the numbers don't seem that high...
The hardest part is not to overpower them, cause i find out reg is way powerful in battle, but i haven't played a long game yet, cause i always drop when the micromanagement get really intense, and i'm always changing things.So any tips are welcome.
About the help!!!
"Black aura"on sprites is getting fixed, thanks for the tips, will be out on next version.
And as you may notice i don't have a single artistic skill, so all these sprites are basic placeholders, if some good soul want to remake them, or polished them, fell free i will give you all credit,cause i probably won't change them much, simply cause i don't know how.
Some help will be needed to spell check every thing cause my english is awful as you may already notice......
About bugs....
Some bugs i'm aware of
---pretender not nations spec(no idea why)
--- magic req for spells (the command seems to be written right)
the dm file brings some thoughts about them, but please fell free to inform any you find.
i guess thats it, i'm felling sleepy now
And hope you all enjoy this one, i'm planning to make some others...
0.2 changes
(will be listed tonight)