.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 20th, 2007, 10:43 AM

Quitschi Quitschi is offline
Private
 
Join Date: Dec 2006
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Quitschi is on a distinguished road
Default Well of Misery

Does anyone know how the gem income of that ritual is determined?
Reply With Quote
  #2  
Old June 20th, 2007, 10:57 AM

LoloMo LoloMo is offline
First Lieutenant
 
Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
LoloMo is on a distinguished road
Default Re: Well of Misery

Did you lose your manual? It says quite clearly there that it gives 21 gems.
Reply With Quote
  #3  
Old June 20th, 2007, 11:16 AM

Quitschi Quitschi is offline
Private
 
Join Date: Dec 2006
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Quitschi is on a distinguished road
Default Re: Well of Misery

I just wondered... the spell description makes it seem, that the spell somehow depends on the misery on the map ~~
Reply With Quote
  #4  
Old June 20th, 2007, 03:40 PM

Evil Dave Evil Dave is offline
Corporal
 
Join Date: Jan 2004
Location: Wilmington, Delaware, USA
Posts: 191
Thanks: 1
Thanked 13 Times in 2 Posts
Evil Dave is on a distinguished road
Default Re: Well of Misery

Yeah, the description makes a lot of things seem...

I did run some tests, and if it reduces "disease, old age, suffering" for "units across the world" (as measured by afflictions), the effect is too small to notice. I was really hoping it would do something, as the strategic implications of having a gem-generator that nobody wants to dispel 'cause it's too useful seem interesting for MP.
__________________
No plan survives contact with the enemy.
--Helmut von Moltke

Have too may pretender files to keep track of? Use catgod to view them.
Reply With Quote
  #5  
Old June 20th, 2007, 03:48 PM
RamsHead's Avatar

RamsHead RamsHead is offline
Sergeant
 
Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
Thanks: 0
Thanked 0 Times in 0 Posts
RamsHead is on a distinguished road
Default Re: Well of Misery

The reducing of disease, old age, and suffering is shown through the 10% increase to all provinces' income.
__________________
Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
Reply With Quote
  #6  
Old June 20th, 2007, 05:40 PM

Evil Dave Evil Dave is offline
Corporal
 
Join Date: Jan 2004
Location: Wilmington, Delaware, USA
Posts: 191
Thanks: 1
Thanked 13 Times in 2 Posts
Evil Dave is on a distinguished road
Default Re: Well of Misery

Oh, I got that, but since it mentioned "units"... The Devs are subtle, and quick to put in mysterious features.
__________________
No plan survives contact with the enemy.
--Helmut von Moltke

Have too may pretender files to keep track of? Use catgod to view them.
Reply With Quote
  #7  
Old June 24th, 2007, 02:39 AM

Roghain Roghain is offline
Private
 
Join Date: Jun 2007
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
Roghain is on a distinguished road
Default Re: Well of Misery

I was wondering about the "misery" reference. I imagined that the income/effect would vary, depending on the unrest level of all provinces (unrest being the closest thing to misery, I suppose). The more unrest, the more unhappy peons, the more the well "prospers".
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.