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May 23rd, 2007, 09:08 AM
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Private
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Join Date: Jan 2007
Location: Argentina
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Help needed !
I have the following problem I am playing with Me Ermor and I am sieguing the pangea capitol. my main armie is constructed by undeath and the mages inside the fortress are summonging maeid every turn so I can not breach the walls. how can I breach the walls?
any sugestion?
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May 23rd, 2007, 09:35 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
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Re: Help needed !
Bring more people. Surely you can reanimate more undead them he is able to get maneads.
I guess that you have death mages to lead your army. Are they besieging the castle or reanimating. If they are reanimating that may explain why you are not able to breach the walls. Only units commanded by commanders with siege order help when breaking down walls.
In general I believe that MA Ermor should be one of the easiest nations to bring down castles with.
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May 23rd, 2007, 11:42 AM
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First Lieutenant
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Join Date: Jan 2007
Location: New York, NY
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Re: Help needed !
Does Pangaea continue to get maenad in castles under siege? That would seem strange to me.
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May 23rd, 2007, 11:57 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
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Re: Help needed !
It's the same deal as Ulm's vampire counts summoning thralls, Etimmu summoning shades etc. It's a property of the monster to create summoned allies automatically, and it does not matter what type of monster it is. Hence maenads, even if it is a logical disconnect in a siege situation.
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May 23rd, 2007, 12:18 PM
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Second Lieutenant
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Join Date: Aug 2004
Location: Argentina
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Re: Help needed !
later on, you can forge the horn (air magic) or the gate cleaver (earth?). And equip some commander. Be sure as said above to have the commanders who lead the troops doing siege and not something else.
__________________
" Jefe, le presento a Manuk, el hombre de la sonrisa de hierro "
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May 23rd, 2007, 12:38 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
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Re: Help needed !
Yeah, don't be stuck without a supply of siege items; you'll be recruiting something stupid like Troglodytes to take down a bunch of monkeys hiding in their treehouse. Remember strong (as in the stat) units count much more than weaker ones.
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May 23rd, 2007, 02:11 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Help needed !
Summon some strong death units. I dont use death that much... which of thier units have a good payoff of gems/strength? Behemoth?
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May 23rd, 2007, 03:34 PM
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Sergeant
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Join Date: Oct 2006
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Re: Help needed !
Mindless undead are bad at sieging. Ghouls are the most massable non-mindless.
Flying units get a bonus IIRC - anyone had success with 'call of the winds' for sieging? They're cheap flyers, but the low strength might be a problem.
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May 23rd, 2007, 03:52 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Help needed !
I thought mindless undead were fine at sieging, but bad at resisting a siege.
Call of the Winds is good for sieging. I make heavy use of them with Vanheim early on. Few, really tough troops plus plentiful air magic. Big problem with the birds is any attempt to break the siege usually makes them get slaughtered and scatter. Maybe put them on Guard Commander?
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May 23rd, 2007, 04:00 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: Help needed !
Yeah, I used Call of the Winds frequently as Helheim. Put the birds on Guard Commander on a mage, or on a commander set to Hold/Hold/Hold/Hold/Hold/Stay behind troops. Problem is that if an attempt is made to break the siege on the same turn you summon the birds, they don't have orders yet and so they charge into combat. Later on I prefer Gate Cleavers and Wall Shakers, but the birds are pretty okay at breaking sieges and give you flying commanders (who are *not* upkeep-free) to shuttle troops around.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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