.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 22nd, 2001, 03:50 AM
Lord Kodos's Avatar

Lord Kodos Lord Kodos is offline
First Lieutenant
 
Join Date: Apr 2001
Location: NY
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Kodos is on a distinguished road
Default Comets

okay i was skimming thogh my sectype file today ((adding Pulsars and brown dwarfs))when i came to Comets in the alowable types now why havent they utilized this yet ?? it would be like in the beggining of Sir Arthur C. CLarkes 2061 the thrid oddysey i would liker to see comets as an object that apears and disappears at a timed intervell((like every year)) or it moves around the system

------------------
Some rule some serve
some declare wars some
fight them
i declare wars i rule
you serve you fight
wars.....
we are not the same.....
never forget that..
Reply With Quote
  #2  
Old June 22nd, 2001, 11:30 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Comets

Perhaps comets appearing and disappearing should be an "omen", espcially in systems controlled by religious races. Comets could be coded to appear after great battles and the fall of empires, before catastrophic events (ie natural star collapse) and so on. Might add an interesting flavour to the game...

------------------
"Pinky, are you pondering what I'm pondering?"
"I think so Brain but, if you replace the P with an O, my name would be Oinky, wouldn't it?"
Reply With Quote
  #3  
Old June 22nd, 2001, 02:09 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Comets

I would rather see comets used as events. For instance:

Game Log: Planet Abidon VII has passed thru the tail of a comet. Conditions and values have been reduced 50% for a period of 2 years. Shields and sensors are ineffective in this sector for 2 months. ...or something like that....

Maybe they're already in that events mod that I haven't tried yet....
Reply With Quote
  #4  
Old June 22nd, 2001, 03:49 PM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: Comets

Sorry,
but events can not be made as a temp effect nor can they effect more then one thing per event. I have asked for more code to allow for temp events and/or events that can effect more then one thing at a time. So a comet event would change the conditions of a planet forever unless that planet has the improvement facs.
I can add comet events, but since there were not pictures of comets. I have not.

As for the comet in the secttype file, You can add pictures and then add the comet but it would not move. Not sure how the game would use them( i.e. treat them like suns, storms, etc.) No one has attempted to add them as far as I know.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:30 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.