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April 14th, 2007, 09:01 PM
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Lieutenant General
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Lord of fertility
It would not be overpowered, and would make sense, for the growth of any province he is in to increase slowly to 3.
I do not know if that was hard to code, but i cannot think of any reason a pretender named lord of fertility, and his description describes making things grow faster, does not get growth 3?
I have never been tempted to use him, and the change would not tempt me to abandon the Gorgon, but it should be done for thematic sense.
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April 14th, 2007, 09:19 PM
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Major General
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Re: Lord of fertility
That's odd. I assumed from reading his description that he *did* increase population in the province he's located in, but it doesn't seem to be the case. Bug or incorrect description?
-Max
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April 14th, 2007, 09:39 PM
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Shrapnel Fanatic
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Re: Lord of fertility
As I understand it Kristoffer puts in the descriptions, and Johan attaches the abilities later. That god showed up in a batch with many others. The second step might have gotten missed.
Sounds like a good catch to me.
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April 14th, 2007, 10:50 PM
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Major General
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Re: Lord of fertility
I'll write it up and put it in the bug thread, but not right now. If someone beats me to it, fine.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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April 15th, 2007, 05:12 AM
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General
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Re: Lord of fertility
He gives supplies, not growth. We didn't want s pretender that had the possibility to have an ability that was against his own nature (dominion that is). A lord of fertility should take growth 2 or 3. If you do there is no need to give him another growth-increasing ability. It would also feel wrong to me if a player took a force-growing lord and combine it with a death-scale.
There is no such ability in the game, but I would prefer an ability thet doubled the effect of the growth/death scale in the province which the lord of fertility is currenly occupying.
For the time being he gives 50 supplies IIRC.
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April 15th, 2007, 09:40 AM
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Lieutenant General
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Re: Lord of fertility
I do not see 3 growth as overpowered, since it would only affect 1 province, most likely the capital. Or make it growth 1. shrug.
Supplies and making calves grow not really the same. Change his name to lord of plenty heh.
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"War is an art and as such is not susceptible of explanation by fixed formula."
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April 15th, 2007, 04:22 PM
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Sergeant
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Re: Lord of fertility
Quote:
Kristoffer O said:
He gives supplies, not growth. We didn't want s pretender that had the possibility to have an ability that was against his own nature (dominion that is). A lord of fertility should take growth 2 or 3. If you do there is no need to give him another growth-increasing ability. It would also feel wrong to me if a player took a force-growing lord and combine it with a death-scale.
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There are many of these in the game already, though; all the good-luck-boosting pretenders work just like that.
I think Lord of Fertility is seriously underpowered and uninteresting... if you're playing a Nature-magic pretender (as LoF of course is), you already get heaps of supplies from them, and will have access to items that provide more. "Yet more supplies" is one of the least useful pretender special abilities out there.
Might it be possible to tie his population-growth ability to the existing growth scale? The Son of Niefel has a scale-dependent power, I believe. That would seem like a conceptually perfect setup: the LoF allows you to get population growth slightly above what'd otherwise be available, but you have to be maxing it out already.
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April 16th, 2007, 01:54 AM
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Captain
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Re: Lord of fertility
Is this the Pretender who looks like he has a giant carrot in his hand? I think he should be given extra powers just because of the guts to face other Pretenders, armed only with a giant carrot.
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April 16th, 2007, 04:16 PM
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National Security Advisor
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Re: Lord of fertility
Simple response: If no munchkin players are taking Lord of Fertility, maybe he should simply cost less. That way the player can afford to take more thematic growth scale...
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April 16th, 2007, 04:37 PM
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Lieutenant General
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Re: Lord of fertility
makinh him free, may result in some people taking him, but does zero to address the fact that the lord of fertility(focus on name please), who the description says make more calves grow etc. gives no bonus of any kind that suggests he is the fantasy version of Viagra.
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