Permanent affliction chance
2 questions:
- Taking into account that the chance that a hit will cause an affliction (lost an eye, limp, etc) is equal to the percentage of the hits point lost by this hit versus the total hitpoints of the creature:
A pretender with extra hitpoints due to positive dominion will have the chance calculated versus the normal hitpoints or the modified total??
- 2nd question:
A death-blessed archer or mage will benefit from the added percentage of affliction causing or is this only for melee??
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